Hi everybody,
In the process of making my first airliner with a full VC in FSDS 3.5. It is a de Havilland Hercules, biplane trimotor airliner.
I got the exterior model done and have been working on the full VC lately. In my initial attempt, I am using stock Cessna and Beech gauges. Last weekend was my first revenue flight, where I used this old bird to haul some pipes across Washington state in FS Cargo.
I have read the previous threads in this forum about how to alter the contact points of my tail dragger in the aircraft.cfg file so that all 3 points sit snugly on the runway.
I have been experimenting with mixed results. Currently, the base model sits several feet above the runway (although the Y coordinate is negative for all 3 contact points). By incresing the "Y" coordinates on the 3 contact points (i.e., bringing the coordinate values closer to zero), I was able to get the plane closer to the runway, but never on the runway. In fact, if I try to get the plane nearer the runway, it always exhibits a tendency to somersault and crash.
So for contact point and scrape point gurus, can you please assist me with this, using lay-terms, so that I can get the main gears and tail skid on the runway?
Thank you,
Sid2008
In the process of making my first airliner with a full VC in FSDS 3.5. It is a de Havilland Hercules, biplane trimotor airliner.
I got the exterior model done and have been working on the full VC lately. In my initial attempt, I am using stock Cessna and Beech gauges. Last weekend was my first revenue flight, where I used this old bird to haul some pipes across Washington state in FS Cargo.
I have read the previous threads in this forum about how to alter the contact points of my tail dragger in the aircraft.cfg file so that all 3 points sit snugly on the runway.
I have been experimenting with mixed results. Currently, the base model sits several feet above the runway (although the Y coordinate is negative for all 3 contact points). By incresing the "Y" coordinates on the 3 contact points (i.e., bringing the coordinate values closer to zero), I was able to get the plane closer to the runway, but never on the runway. In fact, if I try to get the plane nearer the runway, it always exhibits a tendency to somersault and crash.
So for contact point and scrape point gurus, can you please assist me with this, using lay-terms, so that I can get the main gears and tail skid on the runway?
Thank you,
Sid2008