Daedalus Release 3 Messerscmitt Bf109G-6/R6 models uploaded

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Messerschmitt Bf109G-6/R6 7./JG3.zip

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A new entry has been added to Add-Ons Library, category FS 2004 Military - Props

Description: Messerschmitt Bf109G-6/R6 by Design Team Daedalus

Unit: 7./JG3 Bad Worishofen, Germany November-December 1943
Pilot: unknown

The only known photo of the aircraft shows The the lower gear doors were removed to prevent snow build up around the tires.

There is no "standard" Bf 109G-6, as the production run spanned 2 years, it underwent many modifications and updates along the way. So each model we have created has it's own unique features.

Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.

Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.

Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.

We have all benefited from the assistance and guidance of others in the community, Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.

To check it out, rate it or add comments, visit Messerschmitt Bf109G-6/R6 7./JG3.zip
The comments you make there will appear in the posts below.
 
497115428221407355.jpg

A new entry has been added to Add-Ons Library, category FS 2004 Military - Props

Description: Messerschmitt Bf109G-6/R6 by Design Team Daedalus

Unit: 1./JG27 Fels am Wagram, Austria Spring 1944
Pilot: unknown

There is no "standard" Bf 109G-6, as the production run spanned 2 years, it underwent many modifications and updates along the way. So each model we have created has it's own unique features.

Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.

Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.

Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.

We have all benefited from the assistance and guidance of others in the community, Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.

To check it out, rate it or add comments, visit Messerschmitt Bf109G-6/R6 1./JG27.zip
The comments you make there will appear in the posts below.
 
Messerschmitt Bf109G-6/R6 5./JG2.zip

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A new entry has been added to Add-Ons Library, category FS 2004 Military - Props

Description: Messerschmitt Bf109G-6/R6 by Design Team Daedalus

Unit: 5./JG2 Juvincourt, Northern France, September 1943
Pilot: Uffz Heinz Hunig


There is no "standard" Bf 109G-6, as the production run spanned 2 years, it underwent many modifications and updates along the way. So each model we have created has it's own unique features.

Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.

Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.

Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.

We have all benefited from the assistance and guidance of others in the community, Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.

To check it out, rate it or add comments, visit Messerschmitt Bf109G-6/R6 5./JG2.zip
The comments you make there will appear in the posts below.
 
Daedalus Release 3 the Messerscmitt Bf109G-6/R6 1./JG27

Messerschmitt Bf109G-6/R6
by Design Team Daedalus

Unit: 1./JG27 Fels am Wagram, Austria Spring 1944
Pilot: unknown

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There is no "standard" Bf 109G-6, as the production run spanned 2 years, it underwent many modifications and updates along the way. So each model we have created has it's own unique features.

Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.

Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.

Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.

We have all benefited from the assistance and guidance of others in the community, Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
 

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