Yes, every one of the boat types seen pictured in my screenshots, except for the cruise ship (which was moving), produces wakes. The "mega yacht" in my first shot also has a wake behind it in the screenshot. Those without wakes, besides the cruise ship, were parked at the time (either at the beginning or end of their loop). I purposely avoided posting several more screenshots I had also taken with the wakes showing, as the shots weren't as nice, but I can take some more to just show that the wakes do work (but are not better than default FSX at this stage). There are some areas too, like in San Francisco Bay, where there are some large ships that are static only.
Here are some more quick captures around Seattle this morning. All of the small boat traffic produces wakes, but the cruise ships and large container ships do not (right now).
QUOTE]
Hi Bomber_12th
...nice pics to see...
It looks like MS2020 needs at this early stage some more work to be done. I think rear wakes for the big liners are mandatory as well as wakes for the bows for all ships...
An exiting question is for me: What system specification/ affordable (!) performance will be needed for MS2020 to run it smooth when adding
o ... all bugs are killed
o ... several 3rd party addons sceneries and/or airplanes/helicopters are installed (?)
o ... more ship traffic (with rear/bow wakes) is installed
o ...
(PS1 : If I remember correctly some videos give the impression that wakes also needed for this fine ICON A5 bird ...when landing on the water - shown in some of your pics...)
(PS 2: Has somebody seen the oil riggs in the Gulf of Mexico and/or Arabian Gulf; in the North Sea....?)
Thx
RS
Here are some more quick captures around Seattle this morning. All of the small boat traffic produces wakes, but the cruise ships and large container ships do not (right now).
QUOTE]
Hi Bomber_12th
...nice pics to see...
It looks like MS2020 needs at this early stage some more work to be done. I think rear wakes for the big liners are mandatory as well as wakes for the bows for all ships...
An exiting question is for me: What system specification/ affordable (!) performance will be needed for MS2020 to run it smooth when adding
o ... all bugs are killed
o ... several 3rd party addons sceneries and/or airplanes/helicopters are installed (?)
o ... more ship traffic (with rear/bow wakes) is installed
o ...
(PS1 : If I remember correctly some videos give the impression that wakes also needed for this fine ICON A5 bird ...when landing on the water - shown in some of your pics...)
(PS 2: Has somebody seen the oil riggs in the Gulf of Mexico and/or Arabian Gulf; in the North Sea....?)
Thx
RS
You'll be waiting a loonnnnnggg time for all bugs to be killed. We're still waiting for them in FSX...
Bugs are a feature of software. They will never be able to kill them all. I'm having a great time using the software as it is.
The Asobo/MS developers, in their Q&A interviews prior to launch, spoke about how the launch/release is just the beginning for the development of this sim, and they have a lot more in-store in the months and years ahead (they have always spoken of a 10-year post-release continued development schedule, and they hope for longer). The alpha/beta testers asked about wakes and water spray for the Icon A5 and boat traffic, as well a contrails, and they responded that it was still in the works. During the weeks prior to the launch version being released, Asobo said that their cockpits team alone were squashing 50 bugs a day (autopilots/avionics related), and that is likely something that hasn't stopped or slowed down. We will get free monthly Sim Updates (every 2-3 months) to fix issues like that and add new features like effects, support for helicopters, and other content. They are keeping it to every 2-3 months so that each update will be much more significant/meaningful (the patch being released shortly is more of an immediate "hot fix" and is not one of those Sim Updates). This is in addition to the free World Updates which will also be released every 2-3 months, but on a different schedule.
Meanwhile Marc - Flying V - on pilote-virtuel.com has managed to move the whole Global AI Ship Traffic into MSFS in one go... More on that in my own thread here on sim-outhouse in the coming days.