U
Ultraman
Guest
I've been using the "death on die roll" setting as well as keeping everything realistic. I read on Gimpyguy's OFF tips thread that it's the best between extremes of never dying or dying at the smallest thing, and that catastrophic things usually left you dead.
Only problem is that I just flew a QC flight and collided about 1,000 ft above the ground losing an entire wing, flaming, and plowing into the ground. Fortunately I was only seriously wounded and hospitalized for 13 days. So I loaded up another and tried it again (yes, purposely collided) at well over 1,000 ft and the screen blipped out. Injured again for 15 days. 3rd time I was injured for more than 20 days. 4th time I finally died.
Not that I want to die, but the first three collisions all seemed fairly catastrophic to me, and all involved nose first dives into the ground. Does the "die roll" setting take into account different types of accidents, or is it literally an equivalent die roll no matter what accident happens?
Only problem is that I just flew a QC flight and collided about 1,000 ft above the ground losing an entire wing, flaming, and plowing into the ground. Fortunately I was only seriously wounded and hospitalized for 13 days. So I loaded up another and tried it again (yes, purposely collided) at well over 1,000 ft and the screen blipped out. Injured again for 15 days. 3rd time I was injured for more than 20 days. 4th time I finally died.
Not that I want to die, but the first three collisions all seemed fairly catastrophic to me, and all involved nose first dives into the ground. Does the "die roll" setting take into account different types of accidents, or is it literally an equivalent die roll no matter what accident happens?