Hi all,
I recently took a computer programming course as part of my degree and a lot of it covered AI and AI development.
I'm just curious if anyone has ever attempted to improve the CFS3 AI? Similar to what WOFF did, but not to that extent. I believe in order for us to go to the level that WOFF did, we would have to develop a manager similar to what they did.
Something tells me we can improve the AI in the game, we may be able to add in many features that were previously planned. Such as carriers and all that. It seems like they were originally supposed to have been included in the final version? Same with navigation aids and all sorts of stuff like that. I could even see the possibility of a true multi-skin feature if we're able to access these .dll's.
Essentially, what I'm asking is has anyone here ever been able to access the .dll files in the main game folder? I believe if we can decipher those, we can improve CFS3's overall gameplay dramatically.
ETO, BoB, PTO Solomon's and Rising Sun, MAW, and DPC Korea are already amazing additions, but the AI has always been lacking for CFS3.
Again, I'm thinking if we can decipher what's going on in some of the .dll files, we may be able to fix a lot of the bugs Microsoft never fixed.
I truly believe that if we all put pur heads together, we can decipher those files! I do remember John Turek managing yo do something with the .dll's. I'll definitely look through the files he sent me, and go from there.
Thanks,
Chris
I recently took a computer programming course as part of my degree and a lot of it covered AI and AI development.
I'm just curious if anyone has ever attempted to improve the CFS3 AI? Similar to what WOFF did, but not to that extent. I believe in order for us to go to the level that WOFF did, we would have to develop a manager similar to what they did.
Something tells me we can improve the AI in the game, we may be able to add in many features that were previously planned. Such as carriers and all that. It seems like they were originally supposed to have been included in the final version? Same with navigation aids and all sorts of stuff like that. I could even see the possibility of a true multi-skin feature if we're able to access these .dll's.
Essentially, what I'm asking is has anyone here ever been able to access the .dll files in the main game folder? I believe if we can decipher those, we can improve CFS3's overall gameplay dramatically.
ETO, BoB, PTO Solomon's and Rising Sun, MAW, and DPC Korea are already amazing additions, but the AI has always been lacking for CFS3.
Again, I'm thinking if we can decipher what's going on in some of the .dll files, we may be able to fix a lot of the bugs Microsoft never fixed.
I truly believe that if we all put pur heads together, we can decipher those files! I do remember John Turek managing yo do something with the .dll's. I'll definitely look through the files he sent me, and go from there.
Thanks,
Chris