Okay, kind of fixed the contact points issue that I started out with, but now the gear won't go up. At least they won't visually. If I go to raise them, they just stay down, but if I try to land like that it bellys in. But if I use the gear lever to lower them, I can land on the wheels. But I'm getting tired of flying around with the wheels appearing to be down and locked when they're not.
I had the bright idea that maybe the model got corrupted somehow, so I made a brand new default FS9 install with no mods, copied the DC-3 model folder contents and pasted them into the messed up default DC-3 model folder and no joy. At this point I'm thinking that in my monkeying with the contact points, that maybe I got screwed something up.
Here's the contact points section from the Aircraft.cfg file:
[contact_points]
static_pitch=12.760
static_cg_height=10.320
tailwheel_lock=1
max_number_of_points=7
//0 Class
//1 Longitudinal Position (feet)
//2 Lateral Position (feet)
//3 Vertical Position (feet)
//4 Impact Damage Threshold (Feet Per Minute)
//5 Brake Map (0=None, 1=Left, 2=Right)
//6 Wheel Radius (feet)
//7 Steer Angle (degrees)
//8 Static Compression (feet) (0 if rigid)
//9 Max/Static Compression Ratio
//10 Damping Ratio (0=Undamped, 1=Critically Damped)
//11 Extension Time (seconds)
//12 Retraction Time (seconds)
//13 Sound Type
//14 Airspeed limit for retraction (KIAS)
//15 Airspeed that gear gets damage at (KIAS)
point.0=1.000, -36.545, 0.000, -2.508, 5000.000, 0.000, 0.900, 60.000, 0.200, 2.500, 0.900, 0.000, 0.000, 0.000, 0.000, 0.000
point.1=1.000, 0.330, -9.250, -10.700, 1600.000, 1.000, 2.200, 0.000, 0.500, 2.500, 0.686, 7.000, 9.000, 7.000, 166.000, 166.000
point.2=1.000, 0.330, 9.250, -10.700, 1600.000, 2.000, 2.200, 0.000, 0.500, 2.500, 0.682, 3.000, 5.000, 7.000, 166.000, 166.000
point.4=2.000, 1.726, 46.300, -1.402, 800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000
point.5=2.000, -44.653, 0.000, 2.600, 800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000
point.6=2.000, 18.084, 0.000, -1.671, 800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000
gear_system_type=0
Any thoughts? Suggestions?
I had the bright idea that maybe the model got corrupted somehow, so I made a brand new default FS9 install with no mods, copied the DC-3 model folder contents and pasted them into the messed up default DC-3 model folder and no joy. At this point I'm thinking that in my monkeying with the contact points, that maybe I got screwed something up.
Here's the contact points section from the Aircraft.cfg file:
[contact_points]
static_pitch=12.760
static_cg_height=10.320
tailwheel_lock=1
max_number_of_points=7
//0 Class
//1 Longitudinal Position (feet)
//2 Lateral Position (feet)
//3 Vertical Position (feet)
//4 Impact Damage Threshold (Feet Per Minute)
//5 Brake Map (0=None, 1=Left, 2=Right)
//6 Wheel Radius (feet)
//7 Steer Angle (degrees)
//8 Static Compression (feet) (0 if rigid)
//9 Max/Static Compression Ratio
//10 Damping Ratio (0=Undamped, 1=Critically Damped)
//11 Extension Time (seconds)
//12 Retraction Time (seconds)
//13 Sound Type
//14 Airspeed limit for retraction (KIAS)
//15 Airspeed that gear gets damage at (KIAS)
point.0=1.000, -36.545, 0.000, -2.508, 5000.000, 0.000, 0.900, 60.000, 0.200, 2.500, 0.900, 0.000, 0.000, 0.000, 0.000, 0.000
point.1=1.000, 0.330, -9.250, -10.700, 1600.000, 1.000, 2.200, 0.000, 0.500, 2.500, 0.686, 7.000, 9.000, 7.000, 166.000, 166.000
point.2=1.000, 0.330, 9.250, -10.700, 1600.000, 2.000, 2.200, 0.000, 0.500, 2.500, 0.682, 3.000, 5.000, 7.000, 166.000, 166.000
point.4=2.000, 1.726, 46.300, -1.402, 800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000
point.5=2.000, -44.653, 0.000, 2.600, 800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000
point.6=2.000, 18.084, 0.000, -1.671, 800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000
gear_system_type=0
Any thoughts? Suggestions?