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DeHavilland Dash 7 (FSX Native) released

I'll add my thanks to that, in a big way, having some idea of the hour count that goes into a project like this. And a big snogg right on the yob, too!
I piled up a whole lotta hours on the Dash, on a wrench and in the pointy(ish) end. She was slow, kinda homely, a bit oily, an more than a bit of a pain in the keister to work on in spots, but always a lady, and always got me home; once even after calving 3 engines and loosing trailing flap segments in an ill-advised logging attempt. ( Options limited by a guiding SA-7 in my airspace, but the old girl came through smelling like a rose, unlike the aircrews undergarments!)
 
Almost 12 years ago ...

Just a reminder ... this wonderful project first emerged way back as this:

<center>FS2002 - FS2002 Aircraft</center><center>FS2002 Pro--DeHavilland Dash 7
</center><center>[SIZE=-1] [ Download | View ] [/SIZE]</center>[SIZE=-1][/SIZE]
Name: dash7v1.zip
Size: 17,304,033 Date: 09-15-2002 Downloads: 49,381

[SIZE=-1]
devaward.gif

dash7v1.gif

FS2002 Pro--DeHavilland Dash 7. Designed by Milton Shupe, Scott Thomas, Joao Paz and Team 7. Full package includes Gmax aircraft, custom panel, A. Swindle modified sounds, three liveries, paint kit instructions, web site support. No virtual cockpit in this release. Full Gmax animation, FS2002 features, STOL flight dynamics tested by seven real world pilots.
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This was one of the very first FS2002 addons I recall downloading ... amazing that it has evolved/been polished to what it is today. Not for no reason did it win the Flightsim Award that year ...

Bravo Milton - and all the newer FSX team members that have made this model come this far!!!

DL
 
There is a Problem with the Gear Doors, from inside there are invisible. And the left front gear are invisible on landing with only main Gear on Ground.
 
Excellent! I've been hoping for an FSX-native DHC-7 for quite a while!

On that note though, a few things if I may (feel free to delete if deemed unnecessary)...

1. I can report the invisible gear doors (when looking at the inside of the gear doors) issue as well.

2. Is there any possibility of introducing very minor glass reflections or something in the VC? Understood if it's not possible, but right now in certain conditions it makes the VC appear to have an "open air" look. Panning (via FSRecorder) out the window appears to show that the VC either doesn't actually have modeled windows, or the texture has not been manipulated in any way. Again, it's understood if this is an unreasonable request.

3. I need to confirm again, but I believe I could hear the engines running when the plane was cold/dark. I always load my flights cold/dark, so I'll have to confirm again as to what I was hearing, and no AI was in the area.

Thanks for a fantastic aircraft. I'll have to see if 3rd party repaints work for it now too!
 
Firstly I want to thank euroastar350 for all his hard work:applause: There are a few minor issues but I could live with them...where else are we going to get an FsX native Dash 7?

pM9uW.jpg
 
Oh my goodness!! At last my favorite bird is back.

Only odd bits so far are a couple 0ld '98 gauges still called for. the "DFD Flaps" I commented out in the panel.cfg file but I can't find the "PJD Hydraulic Pressure" gauge anywhere and it's called for 4 times(obviously for the engines). Anyone have an idea where this little sucker is hiding?
 
Geardoors are fixed already, will look into the nosegear and inner glass. How's that for fast response:wavey:

Now that's a response worth noting! :)
Better than a number of payware companies that either ignore users, only respond after weeks, or claim that they can't replicate a problem (that many others have).
Keep up the absolutely excellent work, and regardless of whether or not the concerns above will be addressed, it's greatly appreciated that you are at least willing to look into the matter.
 
I got a request from a user on my Eagle Rotorcraft Simulations facebook page regarding adding sounds for the flaps and gear. Question is, are they implemented in the packages as it is now or not available?
 
Can confirm the lack of flap and gear sounds, though crew callouts are present.

Also can confirm presence, albeit quieter, of engine sounds while airplane is cold & dark.

EDIT: Also, two yellow caution lights come on and stays on whenever the gear is down, regardless of flight state, as far as I can tell. One light is near autopilot on/off, and the other is on the dash in front of the copilot and is marked nearby with the placard "engine fail". Can post a screenshot on request.
 
Also can confirm presence, albeit quieter, of engine sounds while airplane is cold & dark.
Load up the default trike with everything off, then switch over to the D7. This is what I usually do

There is a Problem with the Gear Doors, from inside there are invisible. And the left front gear are invisible on landing with only main Gear on Ground.
For the invisible gear on the ground, which model/livery does it affect? I just tested the BAS version with no problems, I haven't tested the combi or passenger models.

Flap and gear sounds, that would be Nigel's call as he made the sounds for this airplane and I don't want to modify work that's not mine.
 
Have loaded flights with everything off both in the Cessna and the Trike, and both starting in the 2d and in the VC.
Upon loading the DHC-7, I still can hear the engines running (softly) though the airplane is physically off. Can anyone else confirm this as well. Understood that everyone's machines are different.

Additionally, please note my "edited" added-on comment above about the warning gauges. Still experimenting to find any additional faults that could be quick fixes, just to aid in further refining this product. Not trying to be a pest, just figured that since you are responsive (positively) to input, I'd lend some assistance. Glad to see this model released, and it'll certainly get hours of flying time as it is!

I am using the Prototype livery for these tests.
 
Firstly I want to thank euroastar350 for all his hard work:applause: There are a few minor issues but I could live with them...where else are we going to get an FsX native Dash 7?

pM9uW.jpg
I agree Roger. . .beautiful job! Also, much to my delight, it transfers over to P3D_V2.2 perfectly. . .aaaaand with full VC functionality!! Outstanding bird!!
 
Thanks for all the hard work, this model has always been consistently excellent and fun to fly.
Not usually a big fan of the bigger birds in FS - but if I fly one, it's usually Milton and crew's Dash 7! Maybe because you can get it in and out of 600 yard or less grass strips?
Just one very minor issue I have noticed as well - in the BAS cargo version (not combi) their appears to be missing textures - have what appears to be 2 black boxes in the fuse. In the previous release believe the BAS cargo version had an empty fuse -no cargo in it - is this how it is supposed to be in this release?
 
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