hese facilities are a fix for the stock flak in cfs3,the new weapon is mearly
a tweaked stand alone version of the original M$ g_88mm,the stock flak only fires to
8,000 ft so i made this flak fire to more realistic altitudes for those night missions
in Lancasters or those daylight bombardments from high alt.i noticed when making
missions,and placing bombers at 15,000ft the flak never made it up to my flight
so this is the fix for that.
Ive included 3 different facilities for use:
HA_flak1 = Light flak
HA_flak3 = Moderate flak
HA_flak5 = Heavy flak
(note: if you place two or more HA_flak5 facilities in close proximity,you will get
VERY heavy flak.....use cuation when adding this many,you will almost definitly get hit
at high alt and will most certainly die at even lower altitudes.)
They can be mixed and matched to get the volume of flak desired for any givin mission,
giving the mission builder more control over how much flak a flight will see and where.
These facilities use a stand alone flak gun so it wont over write any of your exsisting
weapons,and cuases no miss-matches in multiplayer.