O
Over50
Guest
So there I was (campaign mission, not QC) on the tail of a Albatros DII with my Sopwith just peppering the crap out of it (pieces flying off, etc., some smoke trailing) and he pulls up and comes in behind me - but at a distance - and fires off a few shots and - bam - I'm on my way to the ground. I mean I shot that turkey up big time but he kept flying and then takes me out with a few shots from a distance?..
Based on this am I correct that changing the difficulty settings doesn't dumb down the enemy AI skill and accuracy?
I've been flying at "normal" settings in campaign mode but had to resort to the pilot never dies setting due to the fact I have yet to get beyond (3) missions. I mean, even running away while jukin' and jaggin' to evade I still get shot down. Yet in QC I can survive in a 3 on 3 furball at normal difficulty. This is gettin' discouragin'...
Based on this am I correct that changing the difficulty settings doesn't dumb down the enemy AI skill and accuracy?
I've been flying at "normal" settings in campaign mode but had to resort to the pilot never dies setting due to the fact I have yet to get beyond (3) missions. I mean, even running away while jukin' and jaggin' to evade I still get shot down. Yet in QC I can survive in a 3 on 3 furball at normal difficulty. This is gettin' discouragin'...
