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Do not have any rudder controls

Steven190

Charter Member 2016
I recently changed my controller on the BU0836, I added the rudder into it. I all my other games they see the new rudder assignment. I go into the cfs3 1.5 ETO control assignments and try to assign the rudder. It will not see it or assign it to the game.
Is there a way to get it to assign? Can I change the config file? If so where do I look, and what do I change?
 
The path will be something like this depending on how you named your computer and the specific CFS3 install:

C:\Users\Win10\AppData\Roaming\Microsoft\CFS3\CFS3.xca
 
Thanks
What do I put in that for an entry?
The BU0836 control panel calls the axis: rotation Z

In CFS3 game, when you add assignments, then actuate the axis it what's to assign the throttle axis to it.
 
Mine looks like this, but yours may very well need to be different.

<Device Type="Logitech Force 3D Pro">
<GameMode Name="Player">
<Axis ID="X" Action="Set_Bank" Scale="64" Nullzone="36"/>
<Axis ID="Y" Action="Set_Pitch" Scale="64" Nullzone="36"/>
<Axis ID="Slider" Action="AXIS_THROTTLE_SET" Scale="127" Nullzone="1"/>
<Axis ID="Rudder" Action="Set_Yaw" Scale="64" Nullzone="36"/>
<Button ID="1" Action="Fire_Guns"/>
<Button ID="2" Action="TakeScreenshot"/>
<Button ID="3" Action="ReleaseFireWeapon"/>
<Button ID="4" Action="SelectNextWeapon"/>
<Button ID="5" Action="CycleTacticalRange"/>
<Button ID="6" Action="DropFuelTanks"/>
<Button ID="7" Action="FLAPS_DOWN"/>
<Pov ID="1" Action="HeadPov"/>
<Button ID="8" Action="FLAPS_UP"/>
<Button ID="9" Action="TOGGLE_AUTOTRIM"/>
<Button ID="10" Action="TOGGLE_AIRCRAFT_EXIT"/>
<Button ID="11" Action="GEAR_TOGGLE"/>
<Button ID="12" Action="Toggle_BombBay"/>
</GameMode>
<GameMode Name="M3DViewer">
<Pov ID="1" Action="HeadPov"/>
<Button ID="3" Action="ZoomIn" RepCnt="1"/>
<Button ID="4" Action="ZoomOut" RepCnt="1"/>
</GameMode>
<GameMode Name="Gunner">
<Axis ID="X" Action="TraverseGun" Scale="64" Nullzone="36"/>
<Axis ID="Y" Action="ElevateGun" Scale="64" Nullzone="36"/>
</GameMode>
</Device>
 
So I am wondering if I put in "Z" instead of "Rudder" in the line<Axis ID="Rudder" Action="Set_Yaw" Scale="64" Nullzone="36"/>
If it will work, I will try that and let you know
 
Well replacing the value with "Z" does not work. :banghead:

I am wondering if another value would work, or the game does not like the controller, even though it is listed.
 
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