I read closely the other DM poll and also this poll as well. With all due respect, Siggi, this poll, too, is a bit convoluted because it lumps damage from weapon's fire AND stress. Like your Camel, I have never seen my aircraft rip apart from overstressing; lots of creaking but no N17 top-wing structure failures. Regardless, I think it is an important poll and, given my experiences voted accordingly.
There is one further point, however, I wish to bring up based on the well-articulated positions of OvS and Winder in the prior poll and that is the issue of "realism." I gather from the statements that the team is striving for an overall sense of realism in the simulation by the way everything is modelled, particularly the weapons' strength, aircraft damage modelling, ai targeting capabilities, rear gunner accuracy, etc. The general claim is that given our ability to repetitively practice compared to our real-life WWI counterparts, we have significant experience advantages (which we do) and consequently many of the aforementioned factors have been altered to reflect this-- aircraft resist damage more, bullets may be less effective, Aces are extremely accurate, rear-gunners can be extremely fatal, etc. Where I very much appreciate the overall intent to model the experience of the WWI pilot, I take a different view of realism than the project team and, perhaps, others of us do as well.
Despite the fact I am able to practice, I would prefer to fly in a WWI environment that, from a "physics" stanpoint emulates the "real world" of a WWI pilot, meaning, I think the damage models, bullets, blah, blah, blah should reflect as close to real world as practical as opposed to steroid-versions of their early-year counterparts. Indeed, I would submit that aircraft/bullets/gunners/aiming/"hard death"/fuel mixture/true flak, etc. should all be set at a baseline whereby 100% realism actually reflects what would be experienced in the WWI environment DESPITE our ability to practice. I would very much like to know, even with all my practice, if I could surpass BVR's record of 80 under such circumstances. If players desire a greater challenge to avoid OvS's example of 10-kills per flight, then via selection dial-up the realism whereby planes become more indestructable, etc.
Point in all this (long-winded diatribe) is largely this: I believe we are all not coming from the same point of view on this "realism" issue and thus may not be answering all these polls from the same perspective. OBD, if I am correct, is trying to SIMULATE a WWI pilot's overall experience of living 17 hours whereby I would rather SIMULATE the "real" physics-and-otherwise environment of WWI and see my survival rate and abilities despite my extensive PC-practice time. Ultimately, I could always dial-up the "realism" factor to make it more challenging as a pilot.
Regards,
LeBlaque