Does anyone know how to use this package?

OBIO

Retired SOH Admin
On Simviation.com, there is a package by [FONT=Arial, Helvetica, sans-serif]Claus Vendelboe Holmberg taht includes a Gmax source code and some XLM code stuff for use as scenery. I have Gmax, but have nearly no clue as how to use it. I have the makemdl and sdks and all that jazz as well. I would love to know how to use this package to sprinkle light houses here and there along the shores of the Great Lakes and along the Atlantic and Pacific Coasts to add some eye candy to my sim.

The package is on page 104, 5th file up from the bottom. The following link will take you to the page.

[/FONT]http://www.simviation.com/fs2004scenery104.htm

I think I can figure out the Gmax portion of this, but what the heck do I do with the XLM files?

OBIO
[FONT=Arial, Helvetica, sans-serif]

[/FONT]
 
Looks to me like you need a scenery placement program like SUBuilder or Scenegenx first to place the object where ever you want, might be able to use it in Rny12 or EZscenery aswell but cant tell without downloading it.
cheers ian
 
I love these xml based scenery objects. Simple to place 'em where you want 'em.


Determine the lat and lon coords to place the lighthouse.
Open the Lighthouse.XML with notepad (or wordpad).
Change the lat and lon coords in the xml to the ones you want. Save.
Repeat with the same coords in Lighthouse_light_beacon.XML and Lighthouse_light_day_beacon.XML.
You should have 3 xml's all with the same lat/lon coords.

Open your BGLCOMP_SDK.
Place the your new Lighthouse.XML and the Lighthouse.mdl together in the folder.
Drag the Lighthouse.XML onto the bglcomp.exe
It will now produce Lighthouse.BGL (which will go in your scenery folder).
Repeat the process with the other 2 xml's.
You will now have 3 bgl's...named Lighthouse.BGL, Lighthouse_light_beacon.BGL, and Lighthouse_light_day_beacon.BGL.

The 3 bgl's go into your scenery folder. Textures to the texture folder. Effects to the main FS Effects folder.

Install as any other scenery...either direct to FS or create a scenery folder name like Oregon Lighthouses with the scenery and texture folders inside.

EDIT: BTW, if you need any of the SDK's, here's a page with the links to each. Just copy and paste the link into your browsers address bar and enter/go.
http://support.microsoft.com/kb/555857
 
So I don't even need to use Gmax for this as the package already comes the lighthouse MDL? That is super cool! Now, where can I find the BGLComp_SDK? Off to find out! I will have tons of light houses in tons of places.

OBIO
 
So I don't even need to use Gmax for this as the package already comes the lighthouse MDL? That is super cool! Now, where can I find the BGLComp_SDK? Off to find out! I will have tons of light houses in tons of places.

OBIO

See my EDIT above for the link to the SDK's.
 
I found all the SDKs via a Google search...all but the Gmax "gamepack" one. Even trying to download it from the MS site was a failure. Anyone know where to get the FS2004 Gmax game pack thingie?

OBIO

There I go, going off topic in my own thread.
 
A friend of mine had the same problem. Microsoft seems to have gone and lost it. :isadizzy:

Fortunately I usually keep copies of installation files that I download. Here you go.... :icon29:

https://www.yousendit.com/download/Z01QUWVuTWM1bmp2Wmc9PQ

I'll take a look at the lighthouse gmax files later tonight. Do you have a program that lets you place scenery library objects? If so I can probably just compile the lighthouse and put it in an object library for you.
 
OBIO,

try FSDeveloper.com

go to the downloads, then SDK, then FS2004 -- the GMAX SDK link is about half way down the list

yes, Microsoft doesn't host that SDK anymore, I guess some kind of intellectual property issue...

:running:
Java
 
Sidney

I have Runway12, the free scenery item placing dohickeymajig. It's easy as sin to use....but sometimes the textures don't show up on the things you place in your scenery...most of the problem has been on the vehicles and tool boxes and other odds and ends. Buildings and static planes work just fine.

Would love to have the light house as a Runway12 placable item.

Java,

Thanks for the link to the Gmax SDK...have it downloaded and will make sure to burn all my Gmax related installers to a CD for safe keeping.

OBIO
 
Sidney

I have Runway12, the free scenery item placing dohickeymajig. It's easy as sin to use....but sometimes the textures don't show up on the things you place in your scenery...
OBIO


The problem with textures not showing up is duplicate textures/library objects.

See the first two threads here for a explanation on why it happens and how to fix it.

http://www.sim-outhouse.com/sohforums/showthread.php?t=24318&page=3

You probably have other scenery files installed that incorrectly included the library object and textures in those scenery's.
 
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