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DP trouble

dasuto247

Members +
For my CVE campaign, trying to modify the DP on the L-5 Sentinel to include some "spotting" missions taking off from CVE, landing at the small airstrip beachside, flying more missions. Figured would add rockets )need to figure out if can nerf the warheads so dont do damage) and using triggers and spawn the smoke "markers" , then FM-2's and Avenger's can fly in and attack.I created one of these missions an in such a vulnerable plane , AA made the missions challenging and fun.Even managed to land on carrier without tailhook. I have fooled with the DP but cant seem to get it right(still learning) so trying to add 5 inch navy rockets under each wing, nerf the warhead(if possible, no clue how yet).
 
Warheads are hardcoded in the game. You can't change it for just one rocket. I do know that there are 3 types of rockets and that the Timed Rocket seems to do the lest damage. Set the weapon_type with the DP of the weapon.

US Army Rocket.
weapon_type=5

US Navy Rocket
weapon_type=6

Timed Rocket. Will Explode 8 sec after fired if it dosen't hit ground/object first.
weapon_type=8
 
Dasuto,
Find the Alpha Bird Dog. It's in here somewhere. If I'm not mistaken, it has marker rockets.
Bob
 
They just function as normal rockets unfortunately.


The issue is getting them to show up on the L-5 Sentinel, which am using for my CVE campaign Saipan missions.Not sure what to do, placed them as would any other ordnance but not showing up, yet can select them in sim and beforehand.
 
Is the L-5 Sentinel an old FS98/CFS1 model? Some of those don't show weapons atttached to them. I think ConvertMDL.exe can fix this. ConvertMDL.exe is a MS made Tool.
 
Rockets have their own gunstation entry, like bombs or torpedoes. I'm travelling but someone else can chime the with the correct entry data for carrying rockets.
 
Is the L-5 Sentinel an old FS98/CFS1 model? Some of those don't show weapons atttached to them. I think ConvertMDL.exe can fix this. ConvertMDL.exe is a MS made Tool.

It's the L-5 by herbie g dated 2001

I am still new to modifying DP's but thought I had it right.
 
What is the prob exactly? Do the weapons not show up on the model or do they disapear when fired?
 
Allen,
I think what Dasuto is looking for is marker rockets that work. The Alpha Smoke Markers just explode and don't give off that "marker smoke". If memory serve me correct, someone modified them to emit a column of white smoke that lasted for a good duration. I thought I had them, but cannot find them in my files anywhere. He's also looking for a way to mount them. There are many pylons out there to accomplish that. Don't know if this clarifies this, just giving it a shot.
Bob
 
Allen,
I think what Dasuto is looking for is marker rockets that work. The Alpha Smoke Markers just explode and don't give off that "marker smoke". If memory serve me correct, someone modified them to emit a column of white smoke that lasted for a good duration. I thought I had them, but cannot find them in my files anywhere. He's also looking for a way to mount them. There are many pylons out there to accomplish that. Don't know if this clarifies this, just giving it a shot.
Bob

I am looking for those type of rockets, yes.However cant get them to show up on the plane.While in flight I can select them, but the model is not there and when I fire, nothing happens.
 
Could be a lack of having the rockets listed in the [GUNSTATIONS]. Below is the [GUNSTATIONS] code for rockets paste it into the DP of the aircraft.

[GUNSTATIONS]
gunstation.0=2,-5,4,0,0,0,0,0,0,1000,1d1*30000,0.21484375,1.254,-0.11965,0,0,0,0,0,0,0,1440

[guns.0]
gun.0=6,0,0,0,0,0,0,6

It also may help to link to the aircraft and screen shot of the prob.
 
I think you just nailed it. There's probably no entry in the original dp file. Kind of forgot about that. The rest should be easy. Take a look at Nibbio's and Nanni's sites. You may find what you seek.
Bob
 
I did some diging around and I found the CFS2 Stinson L-5B from the PTO of WWII by Gary Herbert (HerbieG) over at simviation and if this is the aircraft you want to put rockets on you need to use ConvertMDL.exe on the model.

I tested it and if I didn't run the model through ConvertMDL.exe rockets would be attached in the aircraft select window and you could select them in game but fire them or see them attached to the aircraft.

View attachment 29191
 
Reply...

Allen,

I think what Dasuto is looking for is marker rockets that work. The Alpha Smoke Markers just explode and don't give off that "marker smoke". If memory serve me correct, someone modified them to emit a column of white smoke that lasted for a good duration. I thought I had them, but cannot find them in my files anywhere. He's also looking for a way to mount them. There are many pylons out there to accomplish that. Don't know if this clarifies this, just giving it a shot.

Bob

Bob,

Forgive me if this is naive, but could the effect that he is looking for be incorporated somehow by using this? http://web.tiscalinet.it/Nanni/CFS/files/FRockets-1.0.zip

I'm sure there is a combination of effect's from Nanni's site that can be combined to make this work: http://web.tiscalinet.it/Nanni/CFS/
 
Rami,
Not naive, on the mark. I've been fooling around with the ~Smoke Rocket.dp to no avail. I must be missing something. Its been quite some time since I tried to "fix" something. I'll look again later after I calm down. If one of the other dp gurus wants to take a crack at it, be my guest. Or, there is another way of getting it to work that I'm not aware of.
Bob
 
You can't attach effects to a weapon. I tired but had no luck. All you can do is change the smoke effect it make when fired or the explosion by editing the files in th EFFECTS folder.
 
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