Drag Strp Scenery?

LOL! Let me see if I can put something together. I know Firebird Raceway just south of Phoenix intimately well.

Nice work there Milton!! :applause:
 
Ok I have got the autogen exclude, flatten (1153.6 ' = 351.617 m) and track location in.

Track using a simple stock Black_Beach texture for the moment.

Also using windsocks to mark the start and the end of the 1/4 mile LOL!

Will continue adding the rest of Firebird Raceway to include the road course and apron/garage areas.

Right now though you have a nice spot to test your dragster Milton.

I got up to 77 mph in the 1/4 mile in the ultralight. :wiggle:

Drop me a PM with your email addy and I will zip up the 2 BGLs and the saved flight to send to ya!
 
love that modified,,dove one that looked simular,,well the main body...the hood and nose was differant..but i didnt own it and i went through a spat of depression and tossed all my pics in the late 90s...otherwise id show ya......im suuuuuch a dork sometimes
 
That's a nice one you got there too Milton. AMC Gremlin/Nova style

Actually it is a 427 powered 1970 Ford Pinto patterned after the attached. I thought about doing teh Gremlin but liked the looks of this one better.
 
Have the road course now added. Going to pause on development as I am jumping in with the RTW team for the annual race.

Will post a pic sometime this weekend showing the entire course.
:wavey:
 
Moved to ADE for project...needed that asphalt surface. Also major need for brakes... WHOAAAAA!


:wiggle:
 
Moved to ADE for project...needed that asphalt surface. Also major need for brakes... WHOAAAAA!


:wiggle:

Sounds great Crash! Brakes huh? Well, limit your run in the dragster to 4.5 seconds; flaps (chute) also provide lots of braking power.

For the 427 Ford, keep speeds below 150 and you will do fine. :wiggle:
 
Flaps ahhhhh.... yep that should work just fine.

Strip working much better with ADE runway with centerline only. That dragster is smokin!!
 
We have made great progress on the model, the flight model (handles amazingly like a stock car after a lot of hours tweaking), sounds, and panel/gauges. Awaiting textures. Once we get textures, we will be ready for a beta on this car.
 
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