Hello, all. The effects for the XF-92A project are looking great in FSXA (and presumably in the other FSX flavors). However, we really need someone who understands effects in P3D to step up and help with the following:
1. Afterburner Effect. Milton has the effect controller working just fine, but the effect appears micro sized.
2. Smoke effects in P3D do not hold value with the FSX counter part. So reducing density in FSX but retaining a good dark smoke yields almost no smoke in P3Dv4
The wing vapor effects work just fine. but these smoke enabled effects above are eluding Milton and Myself. Well, really just me, as Milton uses FSXA.
If you feel you could contribute to this project in this way, we would be very glad to have you contribute your expertise, and of course get your name in the final credits as contributor! This will greatly enhance the experience of the final product.
Thanks much for reading. Please respond to this thread as my PM inbox is getting saturated faster than I can clear it out! LOL.
-Rick
1. Afterburner Effect. Milton has the effect controller working just fine, but the effect appears micro sized.
2. Smoke effects in P3D do not hold value with the FSX counter part. So reducing density in FSX but retaining a good dark smoke yields almost no smoke in P3Dv4
The wing vapor effects work just fine. but these smoke enabled effects above are eluding Milton and Myself. Well, really just me, as Milton uses FSXA.
If you feel you could contribute to this project in this way, we would be very glad to have you contribute your expertise, and of course get your name in the final credits as contributor! This will greatly enhance the experience of the final product.
Thanks much for reading. Please respond to this thread as my PM inbox is getting saturated faster than I can clear it out! LOL.
-Rick