eFka Mig-21 F-13 repaints

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
//6=taxi light, 7=recognition light, 8=wing light, 9=logo light
// Z, X, Y
light.0=9, -17.00, 0.0, -0.55, fx_mig21forsaz,
light.1=4, 12.19, 0.0, 3.15, fx_vclight_red,
[SMOKESYSTEM]
smoke.0=-25.00, -0.70, 0.0, R11smoke,

For me it works!
 
Nice paint on that one Gary! There should be marvelous to fly in that bird. Thanks for sharing it with us. Maybe someone do one for the f13 and you don´t have to build one. :ernae:
 
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
//6=taxi light, 7=recognition light, 8=wing light, 9=logo light
// Z, X, Y
light.0=9, -17.00, 0.0, -0.55, fx_mig21forsaz,
light.1=4, 12.19, 0.0, 3.15, fx_vclight_red,
[SMOKESYSTEM]
smoke.0=-25.00, -0.70, 0.0, R11smoke,

For me it works!

i have this:

[EFFECTS]
wake=fx_wake
water=fx_spray
dirt=fx_tchdrt
concrete=fx_sparks
touchdown=fx_tchdwn, 1
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
//6=taxi light, 7=recognition light, 8=wing light, 9=logo light
// Z, X, Y
//light.0=9, -17.00, 0.0, -0.55, fx_mig21forsaz,

light.0=4, 12.19, 0.0, 3.15, fx_vclight_red,

///AFTERBURNER EFFECT
light.1=6,-10.00, 0.00, 0.00, fx_21um_ab.burner1.fx
light.2=6, -9.50, 0.00, 0.00, fx_21um_ab.flame.fx,

[smokesystem]
smoke.0 = -18.50, 0.00, 0.0, fx_engFire
smoke.1 = -5.50, 0.00, 0.0, fx_explosionFire
smoke.2 = -4.25, 9.40, -0.30, fx_explosionFire
smoke.3 = -15.25, 0.40, -0.30, fx_flamingDebris
smoke.4 = -4.25, -5.40, -0.30, fx_trailingFlame
smoke.5 = -4.25, -9.40, -0.30, fx_trailingflame
 
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