From what I've read on another thread, it's the shader3 with p3d that's not compatible.
cthiggin
Hi all,
i have no Problem here with my ENB Set in P3D. Works fine. You can even try .
I use 12xAA in the driver for my GTX680. Are the textures too sharp? Then change the value of "float SharpeningAmount=xxx" in the file effect.txt down.