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Epic Victory Jet screenshots

I don't think I can remember a single FS addon aircraft I have ever been so dissappointed about; I have been looking forward to this one for soooooo long...and not only do we not get the Epic VLJ, but FSD has abandoned us as well with the Cirrus Vision jet. Oh well. And to think that while most people are moving to fsx, I just uninstalled fsx from my system to go ALL fs9....:pop4::pop4::pop4:


So you have FsX, but uninstalled it and now you are disappointed that certain aircraft are FsX only...?? :isadizzy:
All you have to do to fly it is reinstall FsX it seems..

BTW I'm quite happy with an FsX only version, as FsX allows much more detail, better textures and more animations. Looking at Bills' screenshots I can understand why he doesn't feel the need to do a fs9 version, because he will have to reduce poly's etc.. :mixedsmi:
 
I don't think I can remember a single FS addon aircraft I have ever been so dissappointed about; I have been looking forward to this one for soooooo long...and not only do we not get the Epic VLJ, but FSD has abandoned us as well with the Cirrus Vision jet. Oh well. And to think that while most people are moving to fsx, I just uninstalled fsx from my system to go ALL fs9....:pop4::pop4::pop4:




No need to be so dissapointed...Its only for FSX.... The developer did what he needed to do was all..I'm sure it was not intended to disrupt you life...
 
I don't think I can remember a single FS addon aircraft I have ever been so dissappointed about; I have been looking forward to this one for soooooo long...and not only do we not get the Epic VLJ, but FSD has abandoned us as well with the Cirrus Vision jet. Oh well. And to think that while most people are moving to fsx, I just uninstalled fsx from my system to go ALL fs9....:pop4::pop4::pop4:



I wish I could uninstall FSX from my system. Its business though. 75% or more of my business is for FSX. I hate making planes for it and would make only FS9 format planes for it if I could. The various things needed to make a plane pure FSX are goofy. For instance, changing the rudder pedals to work in FSX (they had the wrong attachment code), is nearly impossible. I cant repair a mistake on parts that have wrong codes.

But, I need this model to have many features, and super small, perfect panel screws and plate panels with very precise corners with radius' on them.

I wasnt going to leak this, but I am paying a very well known program guru to figure a way to make a better compiler for FS2004. This would be a compiler that would enable a FSX style mesh to be compiled into a FS2004 mesh. This is a compiler that would 'not' have a limit of polygons, and would 'not' have a Vertice proximity limit so that small parts could be made and would not distort.

Its becoming a very difficult task though. We thought we had the Vertice limit axed, but it seems it fails to get taken out of the program for some reason. He is confident he can make this work, and when this becomes a reality, then the Victory will definately be available for FS9.



Bill
 
Good luck with what you are trying Lionheart. Although I've never had FS9 or earlier I know a lot of your customers do.

I'm really looking forward to this one, the Fanliner (hope I remembered that right), and the Avelina. I'm mostly into warbirds but you seem to pick such good subject matter it wins me over.
 
I wasnt going to leak this, but I am paying a very well known program guru to figure a way to make a better compiler for FS2004. This would be a compiler that would enable a FSX style mesh to be compiled into a FS2004 mesh. This is a compiler that would 'not' have a limit of polygons, and would 'not' have a Vertice proximity limit so that small parts could be made and would not distort.

Its becoming a very difficult task though. We thought we had the Vertice limit axed, but it seems it fails to get taken out of the program for some reason. He is confident he can make this work, and when this becomes a reality, then the Victory will definately be available for FS9.

Bill

Here is a guy who doesn't take no for an answer! :salute:
 
This will go in my hangar on day one of release. Bill's work is so richly engaging and authentic it can't be passed up.
 
Thanks guys for the kind words.

I am installing quite a bit of neat features in her since I am now unlimited on polygons.

Nice to be able to model small things precisely, and not worry about polygon counts.


Bill
 
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