ETO B-24 Light effects

grover1

Charter Member
Hi all,

Does anyone know if the B-24 has lighting effects? IF not, what would be the emitter positions for them so I can create them?

Thanks,

Chris
 
Here are the ones provided in TK's B-24 D and J versions for ETO:

<Effects>
<Effect Type="StartEngine0" EffectName="fx_engstrt" Location="emitter_eng0_exh"/>
<Effect Type="StartEngine1" EffectName="fx_engstrt" Location="emitter_eng1_exh"/>
<Effect Type="StartEngine2" EffectName="fx_engstrt" Location="emitter_eng2_exh"/>
<Effect Type="StartEngine3" EffectName="fx_engstrt" Location="emitter_eng3_exh"/>
<Effect Type="Track" EffectName="bomber_exhaust_smoke" Location="emitter_eng0_exh" MinVel="65" MaxVel="250"/>
<Effect Type="Track" EffectName="bomber_exhaust_smoke" Location="emitter_eng1_exh" MinVel="65" MaxVel="250"/>
<Effect Type="Track" EffectName="bomber_exhaust_smoke" Location="emitter_eng2_exh" MinVel="65" MaxVel="250"/>
<Effect Type="Track" EffectName="bomber_exhaust_smoke" Location="emitter_eng3_exh" MinVel="65" MaxVel="250"/>
<Effect Type="Track" EffectName="fx_ac_Light_nav_green" PosX="16.84" PosZ="-0.65" PosY="1.07" MinVel="1" MaxVel="65"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" PosX="-16.84" PosZ="-0.65" PosY="1.07" MinVel="1" MaxVel="65"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_formation_red" PosX="0" PosZ="-0.28" PosY="-1.96" MinVel="1" MaxVel="65"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_formation_green" PosX="0" PosZ="-0.68" PosY="-1.95" MinVel="1" MaxVel="65"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_formation_yellow" PosX="0" PosZ="-1.3" PosY="-1.94" MinVel="1" MaxVel="65"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_tail" PosX="4.12" PosZ="-10.8" PosY="1.9" MinVel="1" MaxVel="65"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_tail" PosX="-4.12" PosZ="-10.8" PosY="1.9" MinVel="1" MaxVel="65"></Effect>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="16.9" PosZ="-1" PosY="1.05" MinVel="35" MaxVel="45"></Effect>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="-16.9" PosZ="-1" PosY="1.05" MinVel="35" MaxVel="45"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_landing" PosX="5.3" PosZ="-0.1" PosY="0.03" MinVel="1" MaxVel="60"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_landing" PosX="-5.3" PosZ="-0.1" PosY="0.03" MinVel="1" MaxVel="60"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_landing_effect" PosX="5.3" PosZ="-0.1" PosY="0.03" MinVel="1" MaxVel="60"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_landing_effect" PosX="-5.3" PosZ="-0.1" PosY="0.03" MinVel="1" MaxVel="60"></Effect>
<Effect Type="Track" EffectName="fx_high_contrail" Location="emitter_eng0_exh"/>
<Effect Type="Track" EffectName="fx_high_contrail" Location="emitter_eng1_exh"/>
<Effect Type="Track" EffectName="fx_high_contrail" Location="emitter_eng2_exh"/>
<Effect Type="Track" EffectName="fx_high_contrail" Location="emitter_eng3_exh"/>
</Effects>

BTW; For some reason all of the B-24 models we have except for the Firepower one seem to be limited in their xdp to flying below 21,500 ft which is well below their rated altitude (32,000 for D models, and 28,000 for the later makes). if you want to adjust those limite the values are found at the bottom of the file. They would be:

<Aircraft MinAlt="50" MaxAlt="9753" CruiseAlt="8991" DryWeight="18597" MaxWeight="29484" FuelWeight="0" CrewSize="7" CombatRadius1="1330" CombatRadius2="665"/>

or

<Aircraft MinAlt="50" MaxAlt="8553" CruiseAlt="7791" DryWeight="18597" MaxWeight="29484" FuelWeight="0" CrewSize="7" CombatRadius1="1330" CombatRadius2="665"/>
 
So, following this thread, I decided to take the B-24D for a spin...noticed for the first time that she's missing ball turret textures (?!?). The .m3d files are properly named and all the called-for textures are in the shared file...any ideas on this issue?
 

Attachments

  • B-24D Ball Turret.jpg
    B-24D Ball Turret.jpg
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  • B-24D Ball Turret 2.jpg
    B-24D Ball Turret 2.jpg
    28.8 KB · Views: 0
This is also true for the KT B24-J.
Have you noticed that the ball turret on the KT models come out with raising the wheels while in the case of the FirePower models it comes out when you open the cockpit.
 
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