ETO-BoB install problem

sixstrings5859

Charter Member
Trying to install a mission pack for ETO-BoB-(by Wulfmann). There are some ships i need to install and was instructed to go to Reg's Hanger to down load them but can't seem to find them. The list is : Jervis,Large British Merchant b ,Flower class corvette, Vosper MTB, Dr S57, dr_large_merchant_itl, and Z37(German destroyer). Any help will be appreciated. Regards,Scott
 
Do have one problem and that is adding the lines from the extras aircraft files for the Spit mk 1's xpd files for the mirrors to work. Having trouble as to where to place the extra lines in the aircraft xpd's. For the following aircraft : ETO_Spit_I_RNN , ETO_Spit_MkIa ,ETO_Spit_MkIb , ETO_Spit_Tuck . If anyone could send me the needed files please PM me. Like the mirrors working like with my Just Flight Spitfires. A neat effect and helpful when one is on your six. Thanks for any help,Scott
 
Hi Scott,

below is the seat setup for the Spitfire with the Mirror view being the next view when you hit F6. you can either copy the full text into each of your Spitfires or just copy in the red line.

regards Rob.


<Seats>
<Seat Name="Pilot">
<Stations>
<Station Name="Pilot" Type="pilot_station" View="0" FovUp="30" FovDown="15">
<PadlockLimit AzimuthMin="-134" AzimuthMax="134" ElevationMax="90" ElevationMin="-55"></PadlockLimit>
<Views>
<View Event="HeadStop"></View>
<View Event="HeadPitchUp" Azimuth="0" Elevation="-45"></View>
<View Event="HeadPitchDown" Azimuth="0" Elevation="30"></View>
<View Event="HeadPitchUpLeft" Azimuth="-45" Elevation="-10" X="-0.08"></View>
<View Event="HeadPitchUpRight" Azimuth="45" Elevation="-10" X="0.08"></View>
<View Event="HeadRotLeft" Azimuth="-110" Elevation="-5" X="-0.08"></View>
<View Event="HeadRotRight" Azimuth="110" Elevation="-5" X="0.08"></View>
<View Event="HeadPitchDownLeft" Azimuth="-154" Elevation="-17" X="-0.08" Z="0.1"></View>
<View Event="HeadPitchDownRight" Azimuth="154" Elevation="-17" X="0.08" Z="0.1"></View>
</Views>
<GunStations>
<GunStation ID="0"/>
<GunStation ID="1"/>
<GunStation ID="2"/>
<GunStation ID="3"/>
</GunStations>
</Station>
<Station Name="Rear View Mirror" Type="pilot_station" View="1" FovUp="26" FovDown="14"></Station>
<Station Name="Pilot instruments" Type="pilot_station" View="0" FovUp="1" FovDown="42">
<PadlockLimit AzimuthMin="-134" AzimuthMax="134" ElevationMax="90" ElevationMin="-45"/>
<Views>
<View Event="HeadStop"/>
<View Event="HeadPitchUp" Azimuth="0" Elevation="-30"/>
<View Event="HeadPitchDown" Azimuth="0" Elevation="30"/>
<View Event="HeadPitchUpLeft" Azimuth="-45" Elevation="5"/>
<View Event="HeadPitchUpRight" Azimuth="45" Elevation="5"/>
<View Event="HeadRotLeft" Azimuth="-90" Elevation="-5"/>
<View Event="HeadRotRight" Azimuth="90" Elevation="-5"/>
<View Event="HeadPitchDownLeft" Azimuth="-154" Elevation="0" X="-0.2" Y="0" Z="0"/>
<View Event="HeadPitchDownRight" Azimuth="154" Elevation="0" X="0.2" Y="0" Z="0"/>
</Views>
<GunStations>
<GunStation ID="0"/>
<GunStation ID="1"/>
<GunStation ID="2"/>
<GunStation ID="3"/>
</GunStations>
</Station>
<Station Name="Pilot wide view" Type="pilot_station" View="0" FovUp="45" FovDown="30">
<PadlockLimit AzimuthMin="-134" AzimuthMax="134" ElevationMax="90" ElevationMin="-55"></PadlockLimit>
<Views>
<View Event="HeadStop"></View>
<View Event="HeadPitchUp" Azimuth="0" Elevation="-45"></View>
<View Event="HeadPitchDown" Azimuth="0" Elevation="30"></View>
<View Event="HeadPitchUpLeft" Azimuth="-45" Elevation="-10" X="-0.08"></View>
<View Event="HeadPitchUpRight" Azimuth="45" Elevation="-10" X="0.08"></View>
<View Event="HeadRotLeft" Azimuth="-110" Elevation="-5" X="-0.08"></View>
<View Event="HeadRotRight" Azimuth="110" Elevation="-5" X="0.08"></View>
<View Event="HeadPitchDownLeft" Azimuth="-154" Elevation="-17" X="-0.08" Z="0.1"></View>
<View Event="HeadPitchDownRight" Azimuth="154" Elevation="-17" X="0.08" Z="0.1"></View>
</Views>
<GunStations>
<GunStation ID="0"/>
<GunStation ID="1"/>
<GunStation ID="2"/>
<GunStation ID="3"/>
</GunStations>
</Station>
</Stations>
</Seat>
</Seats>
 
Thank you Rob for showing where to add the line. All is working fine now. With the Just Flight spitfires the mirror works as it should without using a key to view it. Wish more aircraft had this feature. Helps when you don't have a bubble canopy and even then they could benefit also. Check that 6 o'clock always !! Regards,Scott
 
One of the problems with working rear view mirrors is that CFS3 does not even try to render the part of the game world that is out of your field of view. This was done to save on Cpu/Gpu cycles. Remember, the game had to run on the machines from 15 years ago, so what might be possible today, was nothing more than a far distant dream when the programming code was being written.
 
Thanks for the heads-up on this subject.Still happy to have this feature as it is.Now off to play the reworked BoB missions for the ETO install. Regards,Scott
 
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