mongoose
SOH-CM-2023
Well while testing and altering the ETO_Bf110c6 fro the EROP210 version, I notice that, (besides irritating machine gun tracer squares ) the right or starboard nose cannon is not showing any gun flash.
Looking at the xdp I also noticed that one cannon had 0 rounds
<GunStation UpLimit="0" DownLimit="0" LeftLimit="0" RightLimit="0" RateLimit="0" SystemID="cannon" Tracer="33" Trainable="0" Trigger="0" Type="AvHistory_gr_gun_Mk103" Name="Nose Cannon1" ConvergeDistance="300" Pitch=".8" MaxAmmo="240"/>
<GunStation UpLimit="0" DownLimit="0" LeftLimit="0" RightLimit="0" RateLimit="0" SystemID="cannon" Tracer="33" Trainable="0" Trigger="0" Type="AvHistory_gr_gun_Mk103" Name="Nose Cannon2" ConvergeDistance="300" Pitch=".8" MaxAmmo="0"/>
Now I changed that but still didn't notice any gun flash on the right nose cannon.
Any ideas?
Looking at the xdp I also noticed that one cannon had 0 rounds
<GunStation UpLimit="0" DownLimit="0" LeftLimit="0" RightLimit="0" RateLimit="0" SystemID="cannon" Tracer="33" Trainable="0" Trigger="0" Type="AvHistory_gr_gun_Mk103" Name="Nose Cannon1" ConvergeDistance="300" Pitch=".8" MaxAmmo="240"/>
<GunStation UpLimit="0" DownLimit="0" LeftLimit="0" RightLimit="0" RateLimit="0" SystemID="cannon" Tracer="33" Trainable="0" Trigger="0" Type="AvHistory_gr_gun_Mk103" Name="Nose Cannon2" ConvergeDistance="300" Pitch=".8" MaxAmmo="0"/>
Now I changed that but still didn't notice any gun flash on the right nose cannon.
Any ideas?