HvyEng
Charter Member
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The IRIS forums are unavailable, and now the Aerosoft product forums seem unreachable too. I have both F-16’s and they both share a common flaw, the eye point in the VC is too high, so you are constantly looking down through the HUD instead of straight ahead. Kind of nullifies the “up” part of HUD. I have shifted the viewpoint in the aircraft.cfg to the correct position, but I can’t find where the HUD is getting its collimation settings from. I have tried the xml file in both gauges and the reference datum in the config, but to no avail. The horizon line correctly follows the eye point shift, but the main data body is in the incorrect position. Does anyone know how to correct this? <o
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--Dan<o
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The IRIS forums are unavailable, and now the Aerosoft product forums seem unreachable too. I have both F-16’s and they both share a common flaw, the eye point in the VC is too high, so you are constantly looking down through the HUD instead of straight ahead. Kind of nullifies the “up” part of HUD. I have shifted the viewpoint in the aircraft.cfg to the correct position, but I can’t find where the HUD is getting its collimation settings from. I have tried the xml file in both gauges and the reference datum in the config, but to no avail. The horizon line correctly follows the eye point shift, but the main data body is in the incorrect position. Does anyone know how to correct this? <o
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--Dan<o