• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

F-80 Texture Redux

Mach3DS

Charter Member
I've contacted Willy and he was gracious enough to provide me with his masters for the new textures he's doing. Just the panel lines and rivets etc. I've gone ahead and added bump maps and specular and fresnel. The bumps need to be lessened a bit but my recipe is good. First pass with Willy's handy work and my bumps with Alphas made from the bump masters. Once the bump height is refined this will be awesome....makes this old model look almost new! I made the bare aluminum textures based off of the masters Willy sent also. Just a few additions and subtraction and a few layers. WIP.

27810306943_11d48281aa_o.jpg
 
Thanks Willy! This was a quick test with the Tanks 1 model and your master panel lines set with some additional skin bumps. The spec is not pulling enough light and I realized I need to layer mask some panel lines in the diffuse that I don't actually want to see other than the bump. This was perfext. Exactly what I was hoping you'd send . Thanks!
 
I'm thinking about making this TP compatible with weight selected drop tanks....any takers? ;) should prob ask first if anyone is already working on a version of it? Henk?
 
Work progresses...going to be really sharp this one! Need to add some dirt and scratches in the spec. Still WIP. TP to come! Thanks to Willy and Henk on this project.

28454892296_01cd215703_o.jpg
 
Great stuff! Looking forward to see some colourful post war schemes :)

I've got a few gigs of reference material for F-80s from Jan 1945 in Italy to post Korea that are waiting on this native model. And some "what ifs" that I've been sitting on for almost a year now.

Doing Fords now while I'm waiting lol

Rick, it's looking great. Is that the metal textures I sent? They sure look different there.
 
Willy, yes these are the base texture set you sent me with some modification on my end to create a color set that would best use the alpha channel to.convey the look and feel of aluminum. The bumps were created directly from your panel lines and rivets with an additional layer added by me which gives the skin some metal grain within the bump. The diffuse texture alpha was createdoing by modifying your base textures ans creating the alpha channel. I've also added a fresnel overall which will allow a more realistic reflection on all painted aircraft where you can see the reflection only on very off angles close to 90 degrees.

I'm dialing in the wings specuar now so it shouldn't be too much longer!
 
Here's the update:

I'm reworking the bare metal textures and created the bump maps. I'm going to create custom speculars. This will serve as the base for any following repaints. I'll then turn the PSD's over to Willy and he'll apply his paint shop to the exterior since he's been busy already. Henk has been gracious enough to provide the updated model. I edit that model.further to allow for correct material application. The final touch will be to have at minimum Tacpack Pack powered guns and weight enabled stores.
 
Back
Top