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Floating Houses

Dimus

SOH-CM-2025
I am sure I've seen this mentioned in other threads in the past. Do you guys know what causes it and if it can be corrected? I'm using UTX, GEX Eu and FSGenesis mesh. The location is LZMA (Martin) in Slovakia. There were no ill effects like spikes, FPS drop or stutter, just the floating houses.

fsx2010-01-1409-19-29-47.jpg


fsx2010-01-1409-20-12-21.jpg


fsx2010-01-1409-23-17-25.jpg
 
Simple answer, settings too high and the sim can't clamp them down in the time allotted. Scaling things back just a bit will usually clear things up.
 
Drats...

My theory was that you were over Germany near the area where they tested that 'village invisibility' program in WWII. Maybe the mountain was just phased out of visibility. :d



Hover homes.. . Usually my system will give me some hover trees, but never hover homes..

Well.. There are the times when I boot up and my plane and runway is underground, and then the buildings drop down out of the sky in notches until the universe is once again in sync...


Bill
 
Nope, sorry Lionheart. I think it's definitely a case of the "Dorothy Syndrome" involving multiple homes and probably multiple witches....


Clearly, the sim doesn't do the tornado or rainbow all that well, but what can one expect for $60?
 
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