I'm having a problem with two airfields. For the first one I'm 95% sure it has to do with the STRM mesh I'm using. For FR_Azeville I find that the airfield is up on a mesa rather then flush, or nearly so with the surrounding area. I move the file lower then the mesh and then the airfield is flush with the terrian, but then I find that my aircraft is elevated on an invisable pedistal.
I also found this happenes with Mask rider's DEI_Lake Tondano sea base too. (though to a much greater degree)
Also at FR_Bordeaux the airfield runs over hills and is really broken up, and to make matters even more interesting I find that my aircraft is starting below ground. At that airfield I'm not sure what happeneing. Any ideas?
I also found this happenes with Mask rider's DEI_Lake Tondano sea base too. (though to a much greater degree)
Also at FR_Bordeaux the airfield runs over hills and is really broken up, and to make matters even more interesting I find that my aircraft is starting below ground. At that airfield I'm not sure what happeneing. Any ideas?