FPS Measurement Disparity

jimjones

SOH-CM-2023
When SU5 was released instead of an FPS increase I experienced a decrease. I was using the shift-Z program that gives an output similar to the FSX shift-Z display. The FPS dropped from a max of 50 before SU5 to a max of 40 after SU5, with the FPS in MSFS set to 60.

I then loaded the MSI Afterburner program and at similar conditions the FPS(set at 60) registered between 58-60, while the shift-Z program recording simultaneously registered 35-40 FPS. Which to believe?
FPS set at 20 and at 30, shift-Z and MSI gave identical max readings of 20 and 30.

As an aside measurements were made of the temperatures.

SET 20 30 60 FPS
GPU 50 59 68 Deg C
CPU 41 47 55 Deg C






Intel Core Processor I7-10700K 8/16 3.8GHZ 16 MB Cache LGA1200
Corsair 8GB DDR4-3000 Vengence LPX
1 TB WD Blue SSD 2.5" SATSIII 6.0 GB/s
1 TB Caviar Blue HDD 3.5" SATAIII 7200 RPM 6.0 GB/s
NVIDA GeForce RTX 2070 Super 8GB GDDR6
Windows 10 Home
 
I personally use the GeForce Experience overlay for my frames. I tried the Shift Z addon, but I don't like it when it advertises itself with every view cycle. Unlike the original built-in feature, there's no way to know where it's getting its frame data.
 
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