You know... Its weird.
I had never really known about frame rates until CFS3 came out. It was stuttering so badly, I couldnt play it. The fastest way for me to grow gray hair was trying to fly a plane in a slide show....
Then, FSX came out. Again, I was back into slide shows. FSX had all these cool things about it, but you couldnt have your pie and eat it too, (so whats the worth of having pie if you cannot eat it!???). I noticed the entire FS web community began talking about frame rates. Frame rate this, frame rate that. Everything was about 'magical tunes' that would enable you to get at least 12 or 16 FPS. Some spoke of having half sliders and 35 FPS. Now, years later (five long years), people are now getting into new technology graphics cards, new chips (multi core chips do not make a difference I guess), and new forms of multi channel RAM. Now, some get 100 FPS with full sliders maxed out.
Some though, still have their excellent working computers that run FS9 fine as well as other new games that have just come out, like Mass Effect 3! My computer is fine! Well, along comes Prepar3D. They have been rebuilding and improving P3D for over a year now, using the old FSX code which they had purchased from MS. The new P3D, focused mainly on students of flight and flight training, runs more fluidly then FSX through the use of revamped, tunings to the code platform.
Well... I tried it, especially when I heard about the new prices. I installed it, and it auto-selected settings for my computer, locked at 20 FPS, 50% sliders (normal modes) and it was SMOOTH! Mostly staying at 20 FPS.... I moved Special Scenery and Scenery Effects to 100% sliders, and it still ran smoothly!
I noticed last night, that I wasnt watching FPS. This was the point of my posting this. FPS was like a fear-meter, a gloom gauge that was telling me the degree of stutter I was getting. And now, with P3D, as like with FS2004 (old faithful), I now do not need to look at the ole FPS readouts. I am back to focussing on flying, rather then diagnostics and the 'stutter-ometer'.
Sschweeet.....!
I had never really known about frame rates until CFS3 came out. It was stuttering so badly, I couldnt play it. The fastest way for me to grow gray hair was trying to fly a plane in a slide show....
Then, FSX came out. Again, I was back into slide shows. FSX had all these cool things about it, but you couldnt have your pie and eat it too, (so whats the worth of having pie if you cannot eat it!???). I noticed the entire FS web community began talking about frame rates. Frame rate this, frame rate that. Everything was about 'magical tunes' that would enable you to get at least 12 or 16 FPS. Some spoke of having half sliders and 35 FPS. Now, years later (five long years), people are now getting into new technology graphics cards, new chips (multi core chips do not make a difference I guess), and new forms of multi channel RAM. Now, some get 100 FPS with full sliders maxed out.
Some though, still have their excellent working computers that run FS9 fine as well as other new games that have just come out, like Mass Effect 3! My computer is fine! Well, along comes Prepar3D. They have been rebuilding and improving P3D for over a year now, using the old FSX code which they had purchased from MS. The new P3D, focused mainly on students of flight and flight training, runs more fluidly then FSX through the use of revamped, tunings to the code platform.
Well... I tried it, especially when I heard about the new prices. I installed it, and it auto-selected settings for my computer, locked at 20 FPS, 50% sliders (normal modes) and it was SMOOTH! Mostly staying at 20 FPS.... I moved Special Scenery and Scenery Effects to 100% sliders, and it still ran smoothly!
I noticed last night, that I wasnt watching FPS. This was the point of my posting this. FPS was like a fear-meter, a gloom gauge that was telling me the degree of stutter I was getting. And now, with P3D, as like with FS2004 (old faithful), I now do not need to look at the ole FPS readouts. I am back to focussing on flying, rather then diagnostics and the 'stutter-ometer'.
Sschweeet.....!