gman5250
Charter Member
I am attempting to resolve this issue in FS Design Studio.
OutputFile: _temp.MDL
Output file after modification: _temp.MDL
Creating output MDL file: _temp.MDL
CRASHTREE no granularity specified
CRASHTREE completed in 00:00:00.0100000I recently installed FS Design Studio3.51.
Immediately following installation of FSDS I built a basic flying model and a few scenery objects. The flying model worked fine, and my first scenery object displayed correctly. Now my scenery objects will not display as .bgl. I created two scenery objects and saved as .mdl. they displayed with no problem. I created a third, more detailed object (384 vertices). The object will display, only as .mdl with no textures applied. If I apply textures, the model becomes transparent.
Now every attempt I make to save (all files) as .bgl or .mdl I get the above crashtree message.
Currently .mdl files only display without texture applied, .bgl files do not display at all.
I have changed my regional settings from the comma to period in the Regional/Language menu, but this has not corrected the problem. I have changed my user account settings "never notify".
Software used:
Windows 7/64
FS Design Studio 3.5.1
Airport Design Editor 1.50.11
I tried Abacus, but the website help link is dead to the 3.5.1 FSDS
I decided to come here, to the real talent pool, and see if I can get a bead on this issue.
Thank you in advance for any input you may be able to offer.
OutputFile: _temp.MDL
Output file after modification: _temp.MDL
Creating output MDL file: _temp.MDL
CRASHTREE no granularity specified
CRASHTREE completed in 00:00:00.0100000I recently installed FS Design Studio3.51.
Immediately following installation of FSDS I built a basic flying model and a few scenery objects. The flying model worked fine, and my first scenery object displayed correctly. Now my scenery objects will not display as .bgl. I created two scenery objects and saved as .mdl. they displayed with no problem. I created a third, more detailed object (384 vertices). The object will display, only as .mdl with no textures applied. If I apply textures, the model becomes transparent.
Now every attempt I make to save (all files) as .bgl or .mdl I get the above crashtree message.
Currently .mdl files only display without texture applied, .bgl files do not display at all.
I have changed my regional settings from the comma to period in the Regional/Language menu, but this has not corrected the problem. I have changed my user account settings "never notify".
Software used:
Windows 7/64
FS Design Studio 3.5.1
Airport Design Editor 1.50.11
I tried Abacus, but the website help link is dead to the 3.5.1 FSDS
I decided to come here, to the real talent pool, and see if I can get a bead on this issue.
Thank you in advance for any input you may be able to offer.