• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated we will post updates on AVSIM forums.

    Thank you for your support.

FS9 paintkits in FSX?

I have a quick question. Will the FS9 paintkit for the Alphasim/Virtavia Douglas A-3 Skywarrior work with FSX?
Just in general terms, paint kits transcend various Sims. Be it a single layer "basic" paint kit or a more comprehensive "layered" paint kit, the fact that it was done for an FS9 is of little consequence. Many painters might only use it as a template to build a larger texture version (1024x1024 to 4096x4096) or if the kit format happens to be one for a paint program you don't use (Paint Shop Pro vs Adobe Photoshop) and even then there are ways around that.

One Note: if the mapping has changed from the FS9 version to whatever you're FSX version has then the paint kit may not match but that's easily checked by comparing the various exterior textures to what is on the paint kit.

Try it, you won't ruin anything by trying.
 
The FSX A-3 is the FS9 Skywarrior, no changes in mapping, though a couple of supplementary textures for glass and armament have been added.
The FS9 'payware' version also uses the same basic textures.
 
Also, remember that you can use the lines and rivets from a paintkit (whether layered or IL2 "void" style) to make a base you can then use for the FSX bump map (i.e. the "normal" map) which can give you a 3D effect in FSX by using only textures. You can check out the SDK and the stock metal and camo DC-3 in FSX to see what I mean. There is also some good info here:

https://www.fsdeveloper.com/wiki/index.php?title=Normal_map_creation

There are a lot of resources there as well with info when it comes to FSX and later.

Hope this helped somewhat!

Jorge
Miami, FL
 
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