FS9 portovers...

DaveWG

Charter Member
work! No more disappearing props behind clouds. Self shadowing appears to work as well, both external and VC.

Ricks Chippie:

ChippieP3d.jpg
 
This is good information, even though my computer is not DX11 capable, one day, one glorious day, I might build a new computer and be able to join the P3D club.
 
That has to be clever manipulation of shaders and maybe more....I may have to go V2 for Oliver's Ju52!
 
That has to be clever manipulation of shaders and maybe more....I may have to go V2 for Oliver's Ju52!

AH!! Now that's a good point, that didn't come to my mind at first.
When I first read that topic, I thought something like "yeah that's great, but seriously, who's going to use FS9 addons in P3D?".
I still have quite a lot of FS9 models archives on my storage harddrive. When I tried to remember about a few planes, none of them were really worth the effort of bringing them to P3D. But that Ju-52 (and a few others) is an exception. An excellent exception.

Thanks for that reminder.
 
Yes.
In P3Dv2, the FS9 portovers get exterior shadows, virtual cockpit shadows, and the props appear correctly in front of the clouds.
Here is a quick test with Oliver Fischer Ju-52. I installed it a bit to fast and forgot to update the window textures, sorry for that.

You can see the shadows casted on the panel:
daube_image0002.jpg


And here you can see the props correctly appearing in front of a cumulus. You can even see the aircraft self-shadow.
daube_image0003.jpg


Strange thing is: the aircraft self-shadow appears only when flying BELOW a certain altitude. If you go too high, the shadow dissapears. VC shadow seem to be ok anytime, though...
 
Yes.
In P3Dv2, the FS9 portovers get exterior shadows, virtual cockpit shadows, and the props appear correctly in front of the clouds....

WOW! FSX RIP! Time for me to state saving up for a new computer to run P3D.

Tommy
 
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