BillgjCook
Charter Member
I have a question on building 3D gauges in G-max for FSX Accl. Sp2. Do I still have to XML code the gauges that I build in the VC for FSX, or can I use the animation tag?
<PartInfo>
<Name>fw190_attitude_pitch</Name>
<AnimLength>130</AnimLength>
<Animation>
<Parameter>
<Sim>
<Variable>ATTITUDE INDICATOR PITCH DEGREES</Variable>
<Units>degree</Units>
<Bias>65</Bias>
<MinValue>-65</MinValue>
<MaxValue>65</MaxValue>
</Sim>
<Lag>26</Lag>
</Parameter>
</Animation>
</PartInfo>
<PartInfo>
<Name>fw190_attitude_bank</Name>
<AnimLength>200</AnimLength>
<Animation>
<Parameter>
<Sim>
<Variable>ATTITUDE INDICATOR BANK DEGREES</Variable>
<Units>degree</Units>
<Bias>100</Bias>
<MinValue>-100</MinValue>
<MaxValue>100</MaxValue>
</Sim>
<Lag>40</Lag>
</Parameter>
</Animation>
</PartInfo>
Thank you. I am still not understanding how the animation is being linked with the XML, This is new for me as I am still learning. Thank you for helping me. One day it will all click for me. Is there a website that has info for this subject.
<Animation name="l_aileron_percent_key" guid="bad53e9a-1958-4b22-90fe-23513d121db3" length="100" type="Sim" typeParam2="l_aileron_percent_key" typeParam="AutoPlay" />
<PartInfo>
<Name>l_aileron_percent_key</Name>
<AnimLength>100</AnimLength>
<Animation>
<Parameter>
<Sim>
<Variable>AILERON LEFT DEFLECTION PCT</Variable>
<Scale>-1</Scale>
<Units>percent</Units>
<Bias>50</Bias>
</Sim>
</Parameter>
</Animation>
</PartInfo>