• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

FSX Native Douglas A-20 Havoc Released

Thanks Milton and team (Tom Falley, William Ellis, Nigel Richards, Roman Stoviak, Huub Vink, SteveB. Original Pilot figures by Jan Visser and Bill Ortis). Installing now :)
 
Thank you milton i will be sure to download it

I just have to beat jankees who is gunning for this
 
Thank you milton i will be sure to download it

I just have to beat jankees who is gunning for this

Just to avoid duplication of effort or stepping on someone else's toes, I am working on two more liveries at the moment: Hell 'N Pelican II and a sharkmouth version (there are several of those out there - my plan was to do Scremen Demon (sic). I have the nose art done for these, but had to set them aside while we finished the project up. Both are G models.

I look forward to paints from you folks. It will be a few days yet before I have revised paint kits out so hopefully you will be able to use the kits that are currently available until then. :)
 
just wonderful!
jk2359.jpg


jk2344.jpg
 
Well, I went back to the VC01 work I was doing in order to up the resolution. Makes no difference in the end as a 4096x4096 looks no different than a 1024x1024. I assume what's happening is that since the VC texture is in the panel folder rather than the texture folder it is being forced to fit the current resolution of the placeholder (this is just a guess). If that is the case or if I'm even close then the VC panel is limited to a predetermined resolution.
 
Well, I went back to the VC01 work I was doing in order to up the resolution. Makes no difference in the end as a 4096x4096 looks no different than a 1024x1024. I assume what's happening is that since the VC texture is in the panel folder rather than the texture folder it is being forced to fit the current resolution of the placeholder (this is just a guess). If that is the case or if I'm even close then the VC panel is limited to a predetermined resolution.

Hi Ed, not sure what is wrong with the VC panel as released. Actually the texture is 1536x1536 and the space is well utilized. For a one man cockpit, that's certainly adequate.

Did you change the pixel size in the vcockpit section?
 
Hi Ed, not sure what is wrong with the VC panel as released. Actually the texture is 1536x1536 and the space is well utilized. For a one man cockpit, that's certainly adequate.
Did you change the pixel size in the vcockpit section?
I only started working on it as an alternative since a few folks mentioned it was a bit fuzzy (text mostly). It was fine for me. Actually, no I didn't change the pixel size....never thought of that. I'll give it try later....flying the P-70 Black Widow over Turkey right now, she's a beauty and the sound is great!
 
I only started working on it as an alternative since a few folks mentioned it was a bit fuzzy (text mostly). It was fine for me. Actually, no I didn't change the pixel size....never thought of that. I'll give it try later....flying the P-70 Black Widow over Turkey right now, she's a beauty and the sound is great!

Ed, yes, the text is small and a bit hard to read (there are tooltips). As you know, the aircraft texture mapping is shared across FS9 and FSX so I would suggest that mapping density, not texture size is the culprit.
 
Well, I responded to all of your comments individually but for whatever reason, the forum software would not take the response. LOL

So, for all of your comments guys, thank you and we hope you get lots of flying pleasure from the package, and all the repaints that are already available.
 
Thank you, Milton and team for all of your hard work, on this A-20, and all of the other projects you have shared with the community. This is a wonderful aircraft!
 
Thank you, Milton and team for all of your hard work, on this A-20, and all of the other projects you have shared with the community. This is a wonderful aircraft!

Thank you Sir; I assure you that it was a labor of love for the team to do this one. It's an awesome aircraft that needed a decent effort and it got it. :)
 
Thank you Sir; I assure you that it was a labor of love for the team to do this one. It's an awesome aircraft that needed a decent effort and it got it. :)

Thank you for the great plane Milton really been enjoying it :jump: cant wait to see the B-26 finished up it will make for a smooth flyer as well Thank you to the SOH team as well
 
I have a minor request of Milton or anyone else who is willing to compare size with me! (Folder size, that is!) I am using only the A-20G folder with the full sound and panel folders from the A-20C. My A-20G folder is 319 MB. with 576 files and 20 folders. I am guessing that the .air file and aircraft.cfg are considered folders when checking the properties of the aircraft folder. I'm checking to see if anything is missing. This is the new version 1 download.

Thanks to anyone who responds back!:encouragement:
 
I have a minor request of Milton or anyone else who is willing to compare size with me! (Folder size, that is!) I am using only the A-20G folder with the full sound and panel folders from the A-20C. My A-20G folder is 319 MB. with 576 files and 20 folders. I am guessing that the .air file and aircraft.cfg are considered folders when checking the properties of the aircraft folder. I'm checking to see if anything is missing. This is the new version 1 download.

Thanks to anyone who responds back!:encouragement:

I get 577 and 20 adding G property numbers to the C Panel and Sound property numbers when counted separately. Combined may be correct.

EDIT: Do you now have glass and guns?

EDIT2: When combining the panel and sound folders to the G, then the redundant aliased sound cfg would be extra so your count is correct.
 
Back
Top