FSX SDK on alternate HD question

Lionheart

SOH-CM-2014
Hey guys,


For those of you that have the FSX SDK on an altenate HD, can I ask how your DLL.XML is written for its path?


On mine, its ...\Microsoft Flight Simulator X SDK\SDK\Mission Creation Kit\object_placement.dll

For some reason, its not showing up in FSX in the toolbar.

Here is the complete DLL.XML code;



Code:
<?xml version="1.0" encoding="Windows-1252"?>

<SimBase.Document Type="Launch" version="1,0">
  <Descr>Launch</Descr>
  <Filename>dll.xml</Filename>
  <Disabled>False</Disabled>
  <Launch.ManualLoad>False</Launch.ManualLoad>
  <Launch.Addon>
    <Name>Object Placement Tool</Name>
    <Disabled>False</Disabled>
    <ManualLoad>False</ManualLoad>
    <Path>..\Microsoft Flight Simulator X SDK\SDK\Mission Creation Kit\object_placement.dll</Path>
  </Launch.Addon>
  <Launch.Addon>
    <Name>Traffic Toolbox</Name>
    <Disabled>False</Disabled>
    <ManualLoad>False</ManualLoad>
    <Path>..\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Traffic Toolbox SDK\traffictoolbox.dll</Path>
  </Launch.Addon>


  <Launch.Addon>
    <Name>Visual Effects Tool</Name>
    <Disabled>False</Disabled>
    <ManualLoad>False</ManualLoad>
    <Path>..\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Special Effects SDK\visualfxtool.dll</Path>
  </Launch.Addon>



</SimBase.Document>


That code didnt show properly, so I am adding a TXT of the actual code as an attachment.
 
have you tried including the full path??

so instead of ..\Microsoft Flight Simulator its D\Microblabla ?
 
Is it the Acceleration SDK ? and if so did you repair the install as it says to do after the install completes ?
If not go to "control panel", "add remove programs"
Look for "Microsoft Flight Simulator X: Acceleration SDK"
Click on "Click here for support information" then click "Repair"

Even doing this I still had to edit the paths in the dll.xml
Heres a text of mine for comparison, My FSX is on the F drive.
 
Bill, the full path on my PC: D:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Mission Creation Kit\object_placement.dll</PATH>

I have the SDK which came with the "de luxe" version of FSX. So far I have only used it to convert textures. As I have never created any missions I can't tell you whether it works or not. (If I knew how I would have checked it, but to be honest; I haven't got a clue how to create a mission.)

Huub
 
I much prefer the KISS principle, so I install everything to short pathnames! :icon_lol:

D:\FSX_SDK_Acceleration\SDK\Environment Kit\Traffic Toolbox SDK\traffictoolbox.dll

D:\FSX_SDK_Acceleration\SDK\Environment Kit\Special Effects SDK\visualfxtool.dll

D:\FSX_SDK_Acceleration\SDK\Mission Creation Kit\object_placement.dll

D:\FSX\Modules\HyperGauge.dll

et cetera...

BTW, someone needs to fix the "Code" tags so they work properly! It rather defeats the purpose of them when all the actual code get's stripped out!!! :isadizzy:
 
:wavey:

Hi Bill,

-------------------------

My Sequence is to load the SDK from the Original installation on Disk #2 of the FSX Delux, then use the Acceleration disk and load SP1A then the new SDK installation on Accel Disk ->

#1 - Install SDK from Disk #2 of FSX Delux
#2 - Install SP1A SDK Patch from Accel Disk
#3 - Install new SP2 SDK from Accel Disk

Once completed there should be a neat little program in your sdk directory called -> ConfigSDK, this should find you dll.xml and make the appropriate Changaramas !!

Easy Peasy, Hopefully !!

Good show, Looking forward to some mission in your Awsome Birds !!

Many Cheers !! :friday:
 
Many thanks guys for the input...


Unfortunately, FSX still doesnt see things correctly..

But!!!! Gmax compiles FSX MDL's smoothly and quickly.. That is good enough for me. :icon_lol:


:ernae:



Bill
 
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