Hi all
I have an effect that I like but it only runs for maybe 5 mins then stops before I have to turn it off and activate again for another 5 mins..is there a way to edit the effect so it stays on constantly when turned on
Said .FX file
[Library Effect]
Lifetime=5
Version=1.00
Radius=1
Priority=0
Display Name=Russmoke
[Properties]
Cockpit=1
VirtualCockpit=1
Spot=1
Tower=1
Map=1
[Emitter.0]
Lifetime=5.00, 5.00
Delay=0.00, 0.00
Bounce=0.00
Rate=90, 100.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=-40.00, -30.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
[Particle.0]
Lifetime=5.00, 5.00
Type=19
X Scale=0.40, 2.00
Y Scale=0.40, 2.00
Z Scale=0.00, 0.00
X Scale Rate=0.50, 0.90
Y Scale Rate=0.50, 0.90
Z Scale Rate=0.00, 0.00
Drag=-1.00, -0.90
Color Rate=0.50, 0.60
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=-10.00, -10.00
Fade In=0.22, 0.50
Fade Out=0.25, 0.50
Rotation=-50.00, 50.00
Shade=1
Face=1, 1, 1
[ParticleAttributes.0]
Blend Mode=1
Texture=fx_1.bmp
Bounce=0.00
Color Start=25, 20, 6, 50
Color End=26, 21, 13, 0
Jitter Distance=0.20
Jitter Time=1.00
TempK=107.00
TempRate=0.00
uv1=0.50, 0.75
uv2=0.75, 1.00
X Scale Goal=1.50
Y Scale Goal=1.50
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
[Emitter.1]
Lifetime=5.00, 5.00
Delay=0.00, 0.00
Bounce=0.00
Rate=80.00, 150.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=-40.00, -30.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=-0.02, -0.01
[Particle.1]
Lifetime=5.00, 5.00
Type=19
X Scale=1.00, 2.50
Y Scale=1.00, 2.50
Z Scale=3.00, 5.00
X Scale Rate=0.50, 1.00
Y Scale Rate=0.50, 1.00
Z Scale Rate=2.00, 5.00
Drag=-1.00, -0.90
Color Rate=0.50, 0.80
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=-10.00, -10.00
Fade In=0.90, 1.50
Fade Out=0.70, 0.90
Rotation=-60.00, 60.00
Shade=1
Face=1, 1, 1
[ParticleAttributes.1]
Blend Mode=1
Texture=fx_1.bmp
Bounce=0.00
Color Start=17,14,1, 12
Color End=100, 100, 100,8
Jitter Distance=0.20
Jitter Time=1.00
TempK=107.00
TempRate=0.01
uv1=0.50, 0.75
uv2=0.75, 1.00
X Scale Goal=2.00
Y Scale Goal=2.00
Z Scale Goal=4.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
[Emitter.2]
Lifetime=5.00, 5.00
Delay=0.10, 0.20
Bounce=0.00
Rate=80.00, 150.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=-40.00, -30.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=-0.02, -0.01
[Particle.2]
Lifetime=5.00, 5.00
Type=19
X Scale=1.00, 2.50
Y Scale=1.00, 2.50
Z Scale=3.00, 5.00
X Scale Rate=0.50, 1.00
Y Scale Rate=0.50, 1.00
Z Scale Rate=2.00, 5.00
Drag=-1.00, -0.90
Color Rate=0.50, 0.80
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=-10.00, -10.00
Fade In=0.90, 1.50
Fade Out=0.70, 0.90
Rotation=-60.00, 60.00
Shade=1
Face=1, 1, 1
[ParticleAttributes.2]
Blend Mode=1
Texture=fx_1.bmp
Bounce=0.00
Color Start=17,14,1, 12
Color End=100, 100, 100,8
Jitter Distance=0.20
Jitter Time=1.00
TempK=107.00
TempRate=0.01
uv1=0.50, 0.75
uv2=0.75, 1.00
X Scale Goal=2.00
Y Scale Goal=2.00
Z Scale Goal=4.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
[Emitter.3]
Lifetime=5.00, 5.00
Delay=0.00, 0.00
Bounce=0.00
Rate=30.00, 50.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
[Particle.3]
Lifetime=5.00, 5.00
Type=19
X Scale=1.00, 1.50
Y Scale=1.00, 1.50
Z Scale=3.00, 4.00
X Scale Rate=0.50, 1.00
Y Scale Rate=0.50, 1.00
Z Scale Rate=0.00, 0.00
Drag=-4.00, -3.98
Color Rate=0.35, 0.47
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.60, 0.65
Rotation=-180.00, 180.00
Shade=1
Face=1, 1, 1
[ParticleAttributes.3]
Blend Mode=1
Texture=fx_1.bmp
Bounce=0.00
Color Start=75, 75, 75, 10
Color End=75, 75, 75, 0
Jitter Distance=0.00
Jitter Time=1.00
TempK=107.00
TempRate=0.01
uv1=0.50, 0.75
uv2=0.75, 1.00
X Scale Goal=4.30
Y Scale Goal=4.30
Z Scale Goal=4.30
Extrude Length=3.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
Sorry for long post
Thanks
Matt :salute:
I have an effect that I like but it only runs for maybe 5 mins then stops before I have to turn it off and activate again for another 5 mins..is there a way to edit the effect so it stays on constantly when turned on
Said .FX file
[Library Effect]
Lifetime=5
Version=1.00
Radius=1
Priority=0
Display Name=Russmoke
[Properties]
Cockpit=1
VirtualCockpit=1
Spot=1
Tower=1
Map=1
[Emitter.0]
Lifetime=5.00, 5.00
Delay=0.00, 0.00
Bounce=0.00
Rate=90, 100.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=-40.00, -30.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
[Particle.0]
Lifetime=5.00, 5.00
Type=19
X Scale=0.40, 2.00
Y Scale=0.40, 2.00
Z Scale=0.00, 0.00
X Scale Rate=0.50, 0.90
Y Scale Rate=0.50, 0.90
Z Scale Rate=0.00, 0.00
Drag=-1.00, -0.90
Color Rate=0.50, 0.60
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=-10.00, -10.00
Fade In=0.22, 0.50
Fade Out=0.25, 0.50
Rotation=-50.00, 50.00
Shade=1
Face=1, 1, 1
[ParticleAttributes.0]
Blend Mode=1
Texture=fx_1.bmp
Bounce=0.00
Color Start=25, 20, 6, 50
Color End=26, 21, 13, 0
Jitter Distance=0.20
Jitter Time=1.00
TempK=107.00
TempRate=0.00
uv1=0.50, 0.75
uv2=0.75, 1.00
X Scale Goal=1.50
Y Scale Goal=1.50
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
[Emitter.1]
Lifetime=5.00, 5.00
Delay=0.00, 0.00
Bounce=0.00
Rate=80.00, 150.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=-40.00, -30.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=-0.02, -0.01
[Particle.1]
Lifetime=5.00, 5.00
Type=19
X Scale=1.00, 2.50
Y Scale=1.00, 2.50
Z Scale=3.00, 5.00
X Scale Rate=0.50, 1.00
Y Scale Rate=0.50, 1.00
Z Scale Rate=2.00, 5.00
Drag=-1.00, -0.90
Color Rate=0.50, 0.80
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=-10.00, -10.00
Fade In=0.90, 1.50
Fade Out=0.70, 0.90
Rotation=-60.00, 60.00
Shade=1
Face=1, 1, 1
[ParticleAttributes.1]
Blend Mode=1
Texture=fx_1.bmp
Bounce=0.00
Color Start=17,14,1, 12
Color End=100, 100, 100,8
Jitter Distance=0.20
Jitter Time=1.00
TempK=107.00
TempRate=0.01
uv1=0.50, 0.75
uv2=0.75, 1.00
X Scale Goal=2.00
Y Scale Goal=2.00
Z Scale Goal=4.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
[Emitter.2]
Lifetime=5.00, 5.00
Delay=0.10, 0.20
Bounce=0.00
Rate=80.00, 150.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=-40.00, -30.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=-0.02, -0.01
[Particle.2]
Lifetime=5.00, 5.00
Type=19
X Scale=1.00, 2.50
Y Scale=1.00, 2.50
Z Scale=3.00, 5.00
X Scale Rate=0.50, 1.00
Y Scale Rate=0.50, 1.00
Z Scale Rate=2.00, 5.00
Drag=-1.00, -0.90
Color Rate=0.50, 0.80
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=-10.00, -10.00
Fade In=0.90, 1.50
Fade Out=0.70, 0.90
Rotation=-60.00, 60.00
Shade=1
Face=1, 1, 1
[ParticleAttributes.2]
Blend Mode=1
Texture=fx_1.bmp
Bounce=0.00
Color Start=17,14,1, 12
Color End=100, 100, 100,8
Jitter Distance=0.20
Jitter Time=1.00
TempK=107.00
TempRate=0.01
uv1=0.50, 0.75
uv2=0.75, 1.00
X Scale Goal=2.00
Y Scale Goal=2.00
Z Scale Goal=4.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
[Emitter.3]
Lifetime=5.00, 5.00
Delay=0.00, 0.00
Bounce=0.00
Rate=30.00, 50.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
[Particle.3]
Lifetime=5.00, 5.00
Type=19
X Scale=1.00, 1.50
Y Scale=1.00, 1.50
Z Scale=3.00, 4.00
X Scale Rate=0.50, 1.00
Y Scale Rate=0.50, 1.00
Z Scale Rate=0.00, 0.00
Drag=-4.00, -3.98
Color Rate=0.35, 0.47
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.60, 0.65
Rotation=-180.00, 180.00
Shade=1
Face=1, 1, 1
[ParticleAttributes.3]
Blend Mode=1
Texture=fx_1.bmp
Bounce=0.00
Color Start=75, 75, 75, 10
Color End=75, 75, 75, 0
Jitter Distance=0.00
Jitter Time=1.00
TempK=107.00
TempRate=0.01
uv1=0.50, 0.75
uv2=0.75, 1.00
X Scale Goal=4.30
Y Scale Goal=4.30
Z Scale Goal=4.30
Extrude Length=3.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
Sorry for long post
Thanks
Matt :salute: