M
Militant_Danny
Guest
Question for the dev's: This may start a storm of worry and anxiety, not the intention though. I was just wondering, in the time that you have turned in the final copy for distribution have you guys noticed any more bugs or glitches and been like "Agh no, missed it" and if so have plans in place to patch them as soon as Phase 3 releases?
That's just a trend in modern PC (and consoles) gaming to already have patches lined up when the game goes gold, and is understandable to an extent due to the infinite combinations of hardware and software programs running constantly.
I kind of view the OFF crowd as a close(r) knit community where the Dev's are alot more personable with their audience. So basically, is there anything we should be on the lookout before hand with reassurance that there are fixes on the way? Or would it be best kept quiet to not have everyone hunting for bugs? I remember STALKER coming out and being loaded with bugs after infinite promises on the forums of how awesome it would be, only to find a $50 bug-ladden disappointment when it arrived (not to say I expect that from P3, hell P2 was pretty stable in my opinion).
I'm in no way attacking the Dev's competence, believe me! I can't even fathom how to begin designing a simulator this in-depth, let alone correct every issue, so my hat's off to you guys all around!
Just a few thoughts, thanks!
That's just a trend in modern PC (and consoles) gaming to already have patches lined up when the game goes gold, and is understandable to an extent due to the infinite combinations of hardware and software programs running constantly.
I kind of view the OFF crowd as a close(r) knit community where the Dev's are alot more personable with their audience. So basically, is there anything we should be on the lookout before hand with reassurance that there are fixes on the way? Or would it be best kept quiet to not have everyone hunting for bugs? I remember STALKER coming out and being loaded with bugs after infinite promises on the forums of how awesome it would be, only to find a $50 bug-ladden disappointment when it arrived (not to say I expect that from P3, hell P2 was pretty stable in my opinion).
I'm in no way attacking the Dev's competence, believe me! I can't even fathom how to begin designing a simulator this in-depth, let alone correct every issue, so my hat's off to you guys all around!
Just a few thoughts, thanks!