• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

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    The Staff of SOH

  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Gear Animation Problem in FSX

Paul Domingue

SOH-CM-2023
I have been having a problem that I can't figure out when animating a part of the landing gear. I have been trying everything I know to fix it but always end up with the same problem. All the animation works correctly in Max but when I export into FSX it does not work correctly.


I have remodeled the part, applied the Reset Xform and tried both hand rotation with Auto Key and tried the Look at Constraint. I have tried it with both Euler XYZ and Linear Rotation Controllers and always get the same result. The only rotations I make are very slight in the X and quite a bit in the Z. When in FSX the Z rotation becomes extremely exaggerated but not so in Max.


Any thoughts on this would beappreciated.


I have attached a video from Max and two pictures showing the construction. The Red and Green link is the part giving me problems. The pivot is marked in the picture and the Blue Z direction is what is affected. The arm that the link is connected to at the top rotates CCW about 60 degrees and the lower arm follows the slight up and down movement of the linkage rod.

[video]http://lpad.horizon-host.com/Pictures/Su-37/Video%20Renders/link.avi[/video]

View attachment 68774 View attachment 68775
 
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