AZGunslngr
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After three long years, I FINALLY figured out how to hear radio chatter on CFS3 ,and with Firepower. Choose one, or all of these entries, and place them in your aircraft's XDP file in the "Effects" section, usually located at the bottom. Doesn't really matter where, but advise you place them, or just one as the last entry:
<Effect Type="Track" EffectName="fx_chatterA" PosX="0.00" PosY="0.00" PosZ="0.00" MinVel="90" MaxVel="100"/>
<Effect Type="Track" EffectName="fx_chatterB" PosX="0.00" PosY="0.00" PosZ="0.00" MinVel="90" MaxVel="100"/>
<Effect Type="Track" EffectName="fx_chatterG" PosX="0.00" PosY="0.00" PosZ="0.00" MinVel="90" MaxVel="100"/>
If you're an allied player, US for example, use "chatterA", if British, "ChatterB" and of course "chatterG" for Luftwaffe. You can use all three but I found it kind of irritating cause all three will play at the same time, but, if you're good with that, go for it. *IMPORTANT NOTE: these entries also have to be entered in your game's main "Effects" and "Sound" XML's or they won't work. For the "Effects" they can be found in the "ProjectLight", or "N-Effects Package" files. Both available on here. Best "Sound" XML that has it pretty much completed for you, or, you can still tweak it the way you want, is available from the "CFS3 1940" game files.
And obviously, you'll need the "sound wav" files to match which there are many to choose from.
I spent close to nine months modding my CFS3 using various aircraft, ships, and vehicles you name it from all the other CFS3 expansions, and works great! So, anybody has any questions regarding this, or any other modding issue, feel free to contact me.
<Effect Type="Track" EffectName="fx_chatterA" PosX="0.00" PosY="0.00" PosZ="0.00" MinVel="90" MaxVel="100"/>
<Effect Type="Track" EffectName="fx_chatterB" PosX="0.00" PosY="0.00" PosZ="0.00" MinVel="90" MaxVel="100"/>
<Effect Type="Track" EffectName="fx_chatterG" PosX="0.00" PosY="0.00" PosZ="0.00" MinVel="90" MaxVel="100"/>
If you're an allied player, US for example, use "chatterA", if British, "ChatterB" and of course "chatterG" for Luftwaffe. You can use all three but I found it kind of irritating cause all three will play at the same time, but, if you're good with that, go for it. *IMPORTANT NOTE: these entries also have to be entered in your game's main "Effects" and "Sound" XML's or they won't work. For the "Effects" they can be found in the "ProjectLight", or "N-Effects Package" files. Both available on here. Best "Sound" XML that has it pretty much completed for you, or, you can still tweak it the way you want, is available from the "CFS3 1940" game files.
And obviously, you'll need the "sound wav" files to match which there are many to choose from.
I spent close to nine months modding my CFS3 using various aircraft, ships, and vehicles you name it from all the other CFS3 expansions, and works great! So, anybody has any questions regarding this, or any other modding issue, feel free to contact me.