Sbob
SOH-CM-2024
With the real plane heading into its "sunset" years (already!!), I figured it was time to finally update the HUD.
The FS9 version is, overall, one of Alpha's best in terms of features and flyablity, but it always used their bone-stock HUD that had been upgraded slightly.
I had been on the look-out for a better, or at least different, HUD for a while and finally found a good candidate in their Saab Gripen (JA-39) package, which is also available as freeware at Virtavia's web site.
Doing the modification was fairly straight forward but you may want to tweak some of my numbers.
Anyway, if you usually put ALL of your gauge files and folders in FS9's main Gauge folder you can skip the first step.
Otherwise, you'll need to make a copy of the Gripen's cab file in the Panel folder and move it to the F-22's Panel folder.
Next, open the F-22's panel.cfg file in Notepad and make the following changes (note that red text is unchanged):
[Window01]
file=large panel.BMP
size_mm=1024,768
window_size_ratio=1.000
position=7
visible=1
window_size= 1.000, 1.000
window_pos= 0.000, 0.000
render_3d_window=1
nomenu=1
ident=1000
gauge00=Virtavia_F-22A!MFD10, 105,384,206,153
gauge01=Virtavia_F-22A!RADIOSTACK, 340,324,342,179
gauge02=Virtavia_F-22A!PFD, 708,384,206,153
gauge03=Virtavia_F-22A!FSICONS, 184,338, 62, 36
gauge04=Virtavia_F-22A!VS LIGHT, 254,336, 19, 37
gauge05=Virtavia_F-22A!PANEL SELECTOR, 759,336, 82, 34
gauge07=Virtavia_F-22A!MFD13, 50,548,295,295
gauge08=Virtavia_F-22A!MFD11, 364,534,295,342
gauge09=Virtavia_F-22A!MFD12, 677,548,295,295
//gauge10=Virtavia_F-22A!HUD icon, 684,297,18,18
gauge10=Virtavia_Gripen!HUD SWITCH, 684,297,18,18
gauge11=Virtavia_Gripen!HUD MODE, 684,316,18,18
[Window02]
file=small panel.BMP
size_mm=1024,768
window_size_ratio=1.000
position=7
visible=0
window_size= 1.000, 1.000
window_pos= 0.000, 0.000
render_3d_window=1
nomenu=1
ident=2000
gauge00=Virtavia_F-22A!MFD10, 60,564
gauge01=Virtavia_F-22A!RADIOSTACK, 322,497
gauge02=Virtavia_F-22A!PFD, 735,564
gauge03=Virtavia_F-22A!FSICONS, 148,512
gauge04=Virtavia_F-22A!VS LIGHT, 225,509
gauge05=Virtavia_F-22A!PANEL SELECTOR, 786,510
gauge06=Virtavia_Gripen!HUD SWITCH, 705,465,18,18
gauge07=Virtavia_Gripen!HUD MODE, 705,497,18,18
(MAKE SURE to include four numbers in this part)
[Window06]
Background_color=0,0,0
size_mm=1024,768
window_size_ratio=1.000
position=1
visible=1
ident=1004
render_3d_window=1
nomenu=1
gauge00=Virtavia_Gripen!HUD, 394,20,239,265
//----------------------------------------------------
[Window07]
Background_color=0,0,0
size_mm=1024,768
window_size_ratio=1.000
position=7
visible=0
ident=2004
render_3d_window=1
nomenu=1
gauge00=Virtavia_Gripen!HUD, 375,580,263,280
[VCockpit01]
size_mm=1024,1024
pixel_size=1024,1024
texture=$vpanel
background_color=0,0,0
visible=0
gauge00=Virtavia_F-22A!F-22_contrails, 0,0,20,20
gauge01=Virtavia_F-22A!F-22_Gun, 0,0,40,40
gauge02=Virtavia_F-22A!hustlerburner_1_LOGO, 0,0,20,20
gauge03=Virtavia_Gripen!HUD, 170,160,650,680
gauge04=Virtavia_F-22A!GEAR TO FLAPS, 0,0,20,20
Then SAVE.
The Gripen HUD looks a lot more modern plus you also get more data, including G (I've seen it go as high as 10+ G).
There's also a floating "piper" plus a steady bore sight.
The only down side is that you may want to highlight the HUD switches on the 2D panel BMP files (the switches are just below the lower right hand side of the HUD) unless you fly the F-22 a lot.
Operation is pretty straight forward, Hit the upper HUD switch to turn it on in the 2D and virtual panels, then use the lower switch to declutter the 2D and virtual HUD displays.
My numbers keep the HUD as centered as I can get it, but you might want to play around with the Y values a little bit.
gauge03=Virtavia_Gripen!HUD, 170,160,650,680
The first number in black would be the over-all height of the HUD while the second black number controls how tall it is.
I've also tweaked some stuff like adding a teal (blue green) cockpit light and if you bought the VRS Super Hornet, try using the Rhino's sound set.
The FS9 version is, overall, one of Alpha's best in terms of features and flyablity, but it always used their bone-stock HUD that had been upgraded slightly.
I had been on the look-out for a better, or at least different, HUD for a while and finally found a good candidate in their Saab Gripen (JA-39) package, which is also available as freeware at Virtavia's web site.
Doing the modification was fairly straight forward but you may want to tweak some of my numbers.
Anyway, if you usually put ALL of your gauge files and folders in FS9's main Gauge folder you can skip the first step.
Otherwise, you'll need to make a copy of the Gripen's cab file in the Panel folder and move it to the F-22's Panel folder.
Next, open the F-22's panel.cfg file in Notepad and make the following changes (note that red text is unchanged):
[Window01]
file=large panel.BMP
size_mm=1024,768
window_size_ratio=1.000
position=7
visible=1
window_size= 1.000, 1.000
window_pos= 0.000, 0.000
render_3d_window=1
nomenu=1
ident=1000
gauge00=Virtavia_F-22A!MFD10, 105,384,206,153
gauge01=Virtavia_F-22A!RADIOSTACK, 340,324,342,179
gauge02=Virtavia_F-22A!PFD, 708,384,206,153
gauge03=Virtavia_F-22A!FSICONS, 184,338, 62, 36
gauge04=Virtavia_F-22A!VS LIGHT, 254,336, 19, 37
gauge05=Virtavia_F-22A!PANEL SELECTOR, 759,336, 82, 34
gauge07=Virtavia_F-22A!MFD13, 50,548,295,295
gauge08=Virtavia_F-22A!MFD11, 364,534,295,342
gauge09=Virtavia_F-22A!MFD12, 677,548,295,295
//gauge10=Virtavia_F-22A!HUD icon, 684,297,18,18
gauge10=Virtavia_Gripen!HUD SWITCH, 684,297,18,18
gauge11=Virtavia_Gripen!HUD MODE, 684,316,18,18
[Window02]
file=small panel.BMP
size_mm=1024,768
window_size_ratio=1.000
position=7
visible=0
window_size= 1.000, 1.000
window_pos= 0.000, 0.000
render_3d_window=1
nomenu=1
ident=2000
gauge00=Virtavia_F-22A!MFD10, 60,564
gauge01=Virtavia_F-22A!RADIOSTACK, 322,497
gauge02=Virtavia_F-22A!PFD, 735,564
gauge03=Virtavia_F-22A!FSICONS, 148,512
gauge04=Virtavia_F-22A!VS LIGHT, 225,509
gauge05=Virtavia_F-22A!PANEL SELECTOR, 786,510
gauge06=Virtavia_Gripen!HUD SWITCH, 705,465,18,18
gauge07=Virtavia_Gripen!HUD MODE, 705,497,18,18
(MAKE SURE to include four numbers in this part)
[Window06]
Background_color=0,0,0
size_mm=1024,768
window_size_ratio=1.000
position=1
visible=1
ident=1004
render_3d_window=1
nomenu=1
gauge00=Virtavia_Gripen!HUD, 394,20,239,265
//----------------------------------------------------
[Window07]
Background_color=0,0,0
size_mm=1024,768
window_size_ratio=1.000
position=7
visible=0
ident=2004
render_3d_window=1
nomenu=1
gauge00=Virtavia_Gripen!HUD, 375,580,263,280
[VCockpit01]
size_mm=1024,1024
pixel_size=1024,1024
texture=$vpanel
background_color=0,0,0
visible=0
gauge00=Virtavia_F-22A!F-22_contrails, 0,0,20,20
gauge01=Virtavia_F-22A!F-22_Gun, 0,0,40,40
gauge02=Virtavia_F-22A!hustlerburner_1_LOGO, 0,0,20,20
gauge03=Virtavia_Gripen!HUD, 170,160,650,680
gauge04=Virtavia_F-22A!GEAR TO FLAPS, 0,0,20,20
Then SAVE.
The Gripen HUD looks a lot more modern plus you also get more data, including G (I've seen it go as high as 10+ G).
There's also a floating "piper" plus a steady bore sight.
The only down side is that you may want to highlight the HUD switches on the 2D panel BMP files (the switches are just below the lower right hand side of the HUD) unless you fly the F-22 a lot.
Operation is pretty straight forward, Hit the upper HUD switch to turn it on in the 2D and virtual panels, then use the lower switch to declutter the 2D and virtual HUD displays.
My numbers keep the HUD as centered as I can get it, but you might want to play around with the Y values a little bit.
gauge03=Virtavia_Gripen!HUD, 170,160,650,680
The first number in black would be the over-all height of the HUD while the second black number controls how tall it is.
I've also tweaked some stuff like adding a teal (blue green) cockpit light and if you bought the VRS Super Hornet, try using the Rhino's sound set.