Gliders as AI

Wing_Z

Charter Member 2011
I had some previous tries at getting some gliders to fly around my favourite GA airport, but never found it too convincing.

Now comes Recorder Module 2, so I thought I'd share this.

1. Save a startup flight, and fly the tow-plane halfway round the circuit, recording Track1.
2. Save the flight
3. Carry on and land, recording Track 2
4. Load the saved flight, change to the glider, fly around a bit and land, recording Track 3

Gliderflights.jpg


Now assemble the final RM tracks:
5. In Advanced Play, insert Track 1
6. Copy the plane and insert as glider, 10m astern and delayed 2s
7. Insert Track 2, delayed by as long as it took to finish Flight 1 (mine was 147s)
8. Insert Track 3, delayed by (in my case) 147+2 s
9. Save the file
10. In "Settings" tell RM to start this file whenever you load the startup flight.

Here's a clip of the result:

[YOUTUBE]OhxguiREVJM[/YOUTUBE]

You can insert several of these files, perhaps changing aircraft and creating several unique glider AI circuits.
And, you can select a user plane and experience the flight
 
Thanks Mike... Matthias is one of those folk who just adds, and adds, to our hobby.
The latest RM beta makes things so much easier.
I may do an airshow routine with its multiple file capability - you can make formations apparently change on the fly, which is quite cool.
For local airport traffic this beats the sim's AI by a wide margin.

Zlin.jpg


And it's great that you can just plug any aircraft into the flight track, with an option to set the user aircraft!

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