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global layer changes in ETO

gosd

Charter Member
Attempting to add hawe434 to the ETO era2 global layer.
Followed the instructions in the ETO game file,importing hawe434 from the original game.
The bob_global_layer.csv is updated but the bob_gsl.lib file remains the same.
Afther running the game with the new bob_global_layer.csv file the game stays the same,not reconnising theHawe434 facility.
Where did I go wrong??
 
Are you using the SDK Global Layer tool? If so make sure you're modding the right era layer! Silly question maybe but I've done it more than once!

Hawe434 is a stock airbase, supposedly Hawkinge but it's miles from where it should be. The ETO already has Hawkinge in and correctly located. Not sure why you'd want to add the old one back in?
 
Actually the hawe434 facility is a military_radar_1.I am trying to run FAFL342 missions in ETO
The following missions require that the hawe434 facility be presnt in the era2 global layer.
And I tried modifying the global layer following the directives in ETO with no success:

-FAFL342-mis355BOBradarSE
-FAFL342-mis355BOBradarSEtest
-FAFL342-mis380BOBChannel4x4
-FAFL342-mis395BOB8x8Challenge
-FAFL342-mis396BoBradarSE

Tahnks
 
I do apologise, your'e right it is a radar facility. I should have had my glasses on.

Why not substitute dovr426 for Hawe434 in the mission.xmls That's the nearest ETO one geographically to the stock facility.

Flashgordon (MIA - he never returned from his last sortie) put the radars and a whole raft of other items in their rightful places which is why ETO and stock vary in this way.
 
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