For those Gmax experts who have experienced this problem and resolved it, I would appreciate their help.
The problem is one converting a Gmax model from an early FSX version to an FSX Sp2 Acceleration version related to animation. When I do a conversion of this sort, within Gmax, the animation shows correctly. The export animation box is checked during export, and the export completes successfully as does the bglcomp process. The BGL model when run within FSX shows correctly, except the animation does not show. I've tried this on two models with animation and both have failed. The only changes made to the Gmax model was to modify the specifications of the texture materials. If there is something I'm failing to do, I would appreciate your advice.
Jim
The problem is one converting a Gmax model from an early FSX version to an FSX Sp2 Acceleration version related to animation. When I do a conversion of this sort, within Gmax, the animation shows correctly. The export animation box is checked during export, and the export completes successfully as does the bglcomp process. The BGL model when run within FSX shows correctly, except the animation does not show. I've tried this on two models with animation and both have failed. The only changes made to the Gmax model was to modify the specifications of the texture materials. If there is something I'm failing to do, I would appreciate your advice.
Jim