Hi Folks, I'm back again with a modelling question.
I am new to damage modelling for my models so this is another exercise in futility unless I can tap the knowledge of someone familiar with the process.
I have successfully created damage boxes for my model that conform to the naming conventions in the associated XDP file.
I have also created damage textures for my model.
What I have not yet discovered is how to apply the damage textures to the model. I am familiar with the normal process of mapping textures to faces for the normal model look.
What I would like to know is if I must map the damage textures to the faces of the damage boxes, or is this handled in a different way.
Any assistance would be appreciated.
Best Regards
I am new to damage modelling for my models so this is another exercise in futility unless I can tap the knowledge of someone familiar with the process.
I have successfully created damage boxes for my model that conform to the naming conventions in the associated XDP file.
I have also created damage textures for my model.
What I have not yet discovered is how to apply the damage textures to the model. I am familiar with the normal process of mapping textures to faces for the normal model look.
What I would like to know is if I must map the damage textures to the faces of the damage boxes, or is this handled in a different way.
Any assistance would be appreciated.
Best Regards