Hi All
I'm slowly working my way through designing scenery and have now moved onto Gmax and creating buidlings
However I've hit a snag I just cant fathom
Once I've got my building created I cant get my assigned textures to show in the perspective window
Ive followed countless tutorials on how to do it and step by step I always get to the point where you create a UVW map around the building to get the textures to show up but all it does in the perspective window is change colour :isadizzy: rather then show the textures on the faces like it does in all the tutorials
Has anyone in scenery creation come across this problem??
Im using Gmax 1.2, PaintshopPro X, saving the textures in bmp format and running on Win7 64bit OS
Thanks :salute:
Matt
I'm slowly working my way through designing scenery and have now moved onto Gmax and creating buidlings
However I've hit a snag I just cant fathom
Once I've got my building created I cant get my assigned textures to show in the perspective window
Ive followed countless tutorials on how to do it and step by step I always get to the point where you create a UVW map around the building to get the textures to show up but all it does in the perspective window is change colour :isadizzy: rather then show the textures on the faces like it does in all the tutorials
Has anyone in scenery creation come across this problem??
Im using Gmax 1.2, PaintshopPro X, saving the textures in bmp format and running on Win7 64bit OS
Thanks :salute:
Matt