Gun station mods

alcanallen

Members +
Hi! could someone please let me know which entry refers to the gun alignment as i`d like to lift the firing angle on some models.
and also brighter tracer for my old eyes.
eg <GunStations> <GunStation UpLimit="0" DownLimit="0" LeftLimit="0" RightLimit="0" RateLimit="0" SystemID="machine_guns" Tracer="40" Trainable="0" Trigger="0" Type="avhistory_gb_303cal_gun" Name="Machine Guns" ConvergeDistance="200" Pitch=".1489" MaxAmmo="1400" UseSmallFlash="1"/>
thanks in advance'
alcanallen. :tommygun2:
 
Hi! could someone please let me know which entry refers to the gun alignment as i`d like to lift the firing angle on some models.
and also brighter tracer for my old eyes.
eg <GunStations> <GunStation UpLimit="0" DownLimit="0" LeftLimit="0" RightLimit="0" RateLimit="0" SystemID="machine_guns" Tracer="40" Trainable="0" Trigger="0" Type="avhistory_gb_303cal_gun" Name="Machine Guns" ConvergeDistance="200" Pitch=".1489" MaxAmmo="1400" UseSmallFlash="1"/>
thanks in advance'
alcanallen. :tommygun2:

I would say that playing with the Pitch value will alter the vertical harmonization of your guns. Brighter or bigger tracers can be achieved by altering things (don't ask me what or how... :biggrin-new:) in the the effect files (not the aircraft .xdp), I guess.
 
Thanks Frosty

Frosty i`ll attempt the pitch thing and i know the effects will alter the tracer but the last time i tried that the cannon tracer disappeared so i replaced the original.
Thanks,
alcanallen.
 
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