Has EVERYONE now got P3D v4?!

thefrog

SOH-CM-2022
I feel like I'm in a dwindling minority with v3.4! I only upgraded to that fairly recently ("Why didn't I wait?" you ask) so I don't want to go through the process again very soon.
I suppose I could get the v4 monthly subs for $9.95 to see if it matches the hype!
 
I'm still with P3D v3.3.5, but that's only because I have not succeeded to download the v4 yet, because my internet connection is too slow. Does that count ? :D
 
I have v4. However I'm still flying v3.4 because v4 doesn't yet have tacpack or many of my AP I enjoy. I don't see my personal complete conversion until till tacpack is available.
 
I got V4 right away, but I don't see V3.4 leaving my system any time soon. I recently got a new computer and have been re-installing. As others have said Tacpac is not ready for V4 yet, and ORBX has not yet ported over all there modules yet. I have been gradually re-installing and testing all my favorite aircraft. While most of them work fine in V4 there are a few that will have to stay in V3 and a couple that will have to remain in FSX.

I setup a separate set of folders outside of the main install for v3 aircraft, v4 aircraft, shared aircraft and testing aircraft, I install into testing and once verified it goes into one of the other folders. Its pretty easy to setup and if there is interest I will post how to do it.
 
Flying and working in both V4 and V3.4.
Also FSX SE and FSX installed for checking all projects for continuity.

P3D v4
Absolutely sold on V4.

Primarily for flying and video work, but even more as a learning tool. Lots and lots to add to the skill sets, and this will take literally years. No time like the present to begin the process. At present, projects will need to be approached separately due to the proprietary nature of the 64bit platform.

P3D v3.4
For development and testing of 32 bit projects. Also doing scenery placements with tools that still favor 32 bit i.e Instant Scenery, SBuilderX, MCX etc.

FSX SE and FSX
For development and testing of those 32 bit projects intended for FSX users.

Something to consider is that developers are burning the candle at multiple ends to cover the spread. This is an accepted cost of doing business for those staying in the game, but end users will need to accept the fact that those costs will need to be passed on. With the jump to 64 bit, products intended only for that platform should actually be more predictable due to the fact that the development curve for the actual simulator has reached a plateau. Logically, product development should require less re-engineering to adjust for simulator updates.
 
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When I can afford a new graphics card.........

Right now home decor takes precedence...... AND if I ever meet the person who thought popcorn ceilings or textured paint was a good idea I will punch him in the eye. Taking that stuff down is a real pain. :biggrin-new:
 
Tom has FSX, P3D v3.4 and P3D v4 installed. I am flying P3D v4 primarily patiently waiting to install my addons and aircraft. I still use P3D v3.4 for the development of scenery.
 
Other than FS98, I've always been the last person to change over to the next big thing...CFS, CFS2, FS2004, FSX, never bought P3D...FINALLY, I'm with the hip crowd. Loving P3D4!
 
Finally have all my addons in P3D 3.4, figure if I get v4 it won't be my primary sim for some time. Prob just install V4 addons only.....as they become available.
 
Close to getting V4 but can't get into the shopping cart at the LM website so I can't tell if they do Pay Pal or not. Also want to wait a bit and see how many FSX developers are going to upgrade and the prices of those upgrades. Sure would be nice to do away with those OOM issues.
 
Sure seems like it's everyone. I am still on P3D V3.4.9 and have been for some time. I was on the fence about P3D V4 in the lead up, but when all the hype started around the release time that somehow turned me off rushing into it. I have also just recently got my P3D V3.4.9 setup working really well with all the addons I want, so I didn't want to ditch that.

However, now after reading even more hype :untroubled:, I am slowly being swayed to downloading P3D V4 pretty soon and installing it. I need to make HDD space, and I can't even add another one as I struggled to fit the last one in. I will definitely keep P3D V3.4 installed, along with FSX:SE, but the latter will most likely be bare bones and just used for the addons which can't be installed into either P3D.

I also spend lots of time on DCS World and some on Aerofly FS2 and Rise of Flight. I will be installing P3D V4 pretty soon to examine it for myself and to make use of the new benefits.
 
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Staying with V3.4.22 for the immediate future....
V4 is still too young with bugs to work out and Developers to recompile their products to use in V4, I have too many add ons

Same here. I might start the migration here in a few weeks -- maybe. If so then it will be a very slow, gradual migration. And in any case, I think v3.4 is going to remain in some form or fashion probably for quite a some time.
 
I'm not planning to migrate to v4 anywhere in the near future. The migration means a disproportional amount of time spent on making things work, tweaking, etc. instead of flying. Waiting now for the pros to substantially outweigh the cons.
 
When I can afford a new graphics card.........

Right now home decor takes precedence...... AND if I ever meet the person who thought popcorn ceilings or textured paint was a good idea I will punch him in the eye. Taking that stuff down is a real pain. :biggrin-new:

I think you'll find that if your computer ran P3Dv3.4 it will comfortably run version 4 or at least that's what I've found.


Ian
 
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