Hi Uncle,
So here are my system specs:
CPU: AMD 5800X3D
RAM: GSkill DDR4 32GB 3200mhz CL14
GPU: nVidia RTX 3070TI running 537.42 drivers
MoBo: MSI Tomahawk B550 WiFi
OS: Win10 64bit build 19045
So the problem I encountered is repeatable and I think I have narrowed it down to one bgl file. I originally had Leroy10's lw_library_objects from 2004 installed. This version was lacking buildings that the most recent airfield packs from MaskRider required. KDriver pointed me to a 2022 version called MR_Library_Objects that contained the missing INF files. Both files contain a bgl file titled LW_Buildings.bgl. When I have the LW_Buildings.bgl file from the 2022 library object file installed, and I am starting at SI Ondonga I see this:
If I revert to the 2004 LW_Buildings.bgl, I see this at SI Ondonga:
The 2022 version shows all of the buildings perfectly, but breaks every aircraft if I am on the ground or in the vicinity of ground objects. The 2004 version causes some buildings (I'm guessing the ones that are in the 2022) to become ghost like outlines and not completely loaded, but this doesn't break the game like the 2022 version does. The only difference in either screenshot is which LW_Buildings.bgl I am using, because in both I am flying out of MR Solomon's Ondonga, and using Dbolt's F4u_1A, "Big Hog".
Now I have a "middle" version, lw_library_objects_wfixed_buildingsbgl. The LW_Buildings.bgl in this one is dated from 2006. When I load this version, it doesn't "ghost" the buildings, or cause CFS2 replace the missing textures with grass (which really adds to the 80+ year old feel to them!), which must be why this was a "fix" when it was released.