Hey folks, I have recently added the Firepower B-17s to my campaign and have found some disturbing flaws and was hoping someone here knows how to fix them.
I have discovered these issues when I'm a fighter pilot on escort missions of these heavies.
1)The bombers always miss the ships they are targeting resulting in a failed mission unless I send my escorting flight down to damage the fleet, in escense doing the bomber's job.
2)The bombers bomb from around 21,000 ft, but then head for home under 10,000ft, making them easy prey and really making no sense.
3)The bombers seem to drop 1 bomb each and turn for home instead of say 12- 500lbers.
This is the stock FP loadout XDP:
<Loadouts InternalPylons="8191">
<Loadout Name="(12)500lb Bombs" MissionType="Search_Destroy">
<Hardpoint ID="1" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="2" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="3" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="4" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="5" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="6" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="7" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="8" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="9" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="10" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="11" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="12" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
</Loadout>
<Loadout Name="(6)1000lb Bombs" MissionType="Search_Destroy">
<Hardpoint ID="5" PylonType="pylon_B25_0" PayloadType="A_1000lb" Quantity="1"/>
<Hardpoint ID="6" PylonType="pylon_B25_0" PayloadType="A_1000lb" Quantity="1"/>
<Hardpoint ID="7" PylonType="pylon_B25_0" PayloadType="A_1000lb" Quantity="1"/>
<Hardpoint ID="8" PylonType="pylon_B25_0" PayloadType="A_1000lb" Quantity="1"/>
<Hardpoint ID="1" PylonType="pylon_B25_0" PayloadType="A_1000lb" Quantity="1"/>
<Hardpoint ID="2" PylonType="pylon_B25_0" PayloadType="A_1000lb" Quantity="1"/>
</Loadout>
<Loadout Name="(16)250lb Bombs" MissionType="Search_Destroy">
<Hardpoint ID="1" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="3"/>
<Hardpoint ID="2" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="3"/>
<Hardpoint ID="3" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
<Hardpoint ID="4" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
<Hardpoint ID="5" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
<Hardpoint ID="6" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
<Hardpoint ID="7" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
<Hardpoint ID="8" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
<Hardpoint ID="9" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
<Hardpoint ID="10" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
<Hardpoint ID="11" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
<Hardpoint ID="12" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
</Loadout>
<Loadout Name="(24)100lb Bombs" MissionType="Search_Destroy">
<Hardpoint ID="1" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="2" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="3" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="4" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="5" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="6" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="7" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="8" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="9" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="10" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="11" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="12" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="3"/>
</Loadout>
<Loadout Name="(2)2000lb (8)100lb Bombs" MissionType="Search_Destroy">
<Hardpoint ID="5" PylonType="pylon_B25_0" PayloadType="A_2000lb" Quantity="1"/>
<Hardpoint ID="6" PylonType="pylon_B25_0" PayloadType="A_2000lb" Quantity="1"/>
<Hardpoint ID="7" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="1"/>
<Hardpoint ID="8" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="1"/>
<Hardpoint ID="9" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="1"/>
<Hardpoint ID="10" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="1"/>
<Hardpoint ID="11" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="12" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
</Loadout>
<Loadout Name="Clean" MissionType="Nothing"/>
</Loadouts>
I have discovered these issues when I'm a fighter pilot on escort missions of these heavies.
1)The bombers always miss the ships they are targeting resulting in a failed mission unless I send my escorting flight down to damage the fleet, in escense doing the bomber's job.
2)The bombers bomb from around 21,000 ft, but then head for home under 10,000ft, making them easy prey and really making no sense.
3)The bombers seem to drop 1 bomb each and turn for home instead of say 12- 500lbers.
This is the stock FP loadout XDP:
<Loadouts InternalPylons="8191">
<Loadout Name="(12)500lb Bombs" MissionType="Search_Destroy">
<Hardpoint ID="1" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="2" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="3" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="4" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="5" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="6" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="7" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="8" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="9" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="10" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="11" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
<Hardpoint ID="12" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="1"/>
</Loadout>
<Loadout Name="(6)1000lb Bombs" MissionType="Search_Destroy">
<Hardpoint ID="5" PylonType="pylon_B25_0" PayloadType="A_1000lb" Quantity="1"/>
<Hardpoint ID="6" PylonType="pylon_B25_0" PayloadType="A_1000lb" Quantity="1"/>
<Hardpoint ID="7" PylonType="pylon_B25_0" PayloadType="A_1000lb" Quantity="1"/>
<Hardpoint ID="8" PylonType="pylon_B25_0" PayloadType="A_1000lb" Quantity="1"/>
<Hardpoint ID="1" PylonType="pylon_B25_0" PayloadType="A_1000lb" Quantity="1"/>
<Hardpoint ID="2" PylonType="pylon_B25_0" PayloadType="A_1000lb" Quantity="1"/>
</Loadout>
<Loadout Name="(16)250lb Bombs" MissionType="Search_Destroy">
<Hardpoint ID="1" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="3"/>
<Hardpoint ID="2" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="3"/>
<Hardpoint ID="3" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
<Hardpoint ID="4" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
<Hardpoint ID="5" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
<Hardpoint ID="6" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
<Hardpoint ID="7" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
<Hardpoint ID="8" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
<Hardpoint ID="9" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
<Hardpoint ID="10" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
<Hardpoint ID="11" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
<Hardpoint ID="12" PylonType="pylon_B25_0" PayloadType="A_250lb" Quantity="1"/>
</Loadout>
<Loadout Name="(24)100lb Bombs" MissionType="Search_Destroy">
<Hardpoint ID="1" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="2" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="3" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="4" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="5" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="6" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="7" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="8" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="9" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="10" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="11" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="12" PylonType="pylon_B25_0" PayloadType="A_500lb" Quantity="3"/>
</Loadout>
<Loadout Name="(2)2000lb (8)100lb Bombs" MissionType="Search_Destroy">
<Hardpoint ID="5" PylonType="pylon_B25_0" PayloadType="A_2000lb" Quantity="1"/>
<Hardpoint ID="6" PylonType="pylon_B25_0" PayloadType="A_2000lb" Quantity="1"/>
<Hardpoint ID="7" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="1"/>
<Hardpoint ID="8" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="1"/>
<Hardpoint ID="9" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="1"/>
<Hardpoint ID="10" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="1"/>
<Hardpoint ID="11" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
<Hardpoint ID="12" PylonType="pylon_B25_0" PayloadType="A_100lb" Quantity="3"/>
</Loadout>
<Loadout Name="Clean" MissionType="Nothing"/>
</Loadouts>