Help, aircraft lights

Mario Donadon

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I wonder how do I move the lights, along with the rudder and wings

I modeled it in FSDS V3.5

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f someone can help me thank you
 
if i recall the only way was to add them to the model in the modelling program itself... but my memory is a bit foggy, someone will know better...
 
Mario, you should post your question down in the design forum so the FSDS modelers can help you.

The rudder light must be built into to model so that it will move with the rudder.
The wing lights housing should ne modeled but can be lighted using the aircraft.cfg lights section.
You can get your measurements / coordinates in FSDS if you like.

MakeMdl has the proper "tags" for naming the light materials for modeled lights:

LIGHT_BEACON A beacon point light is drawn, and the diffuse color is the light color.
LIGHT_STROBE A strobe point light is drawn, and the diffuse color is the light color
LIGHT_RECO A recognition point light is drawn, and the diffuse color is the light color
LIGHT_WING A wing point light is drawn, and the diffuse color is the light color.
LIGHT_LOGO A logo point light is drawn, and the diffuse color is the light color.
LIGHT_NAV A navigation point light is drawn, and the diffuse color is the light color.
LIGHT_TAXI A taxi spotlight is drawn, and the diffuse color is the light color.
LIGHT_LAND A landing spotlight is drawn, and the diffuse color is the light color.

FS recognizes these names and generates the lights for you using the colors from the applied mapped textures (can be mapped to any texture you are using. Just put a dark red or green or white on the sheet)

Read your FSDS docs about using this technique.

One you model the light housings, add a primitive/planar positioned at the source point you want light to be emitted. That primitive must be named using the Tags above so makemdl and FS will recognize it.
Attached is an old example where I simply applied the colors in gmax.

Hope this helps.
 
Or with spehre



Configuration in the makeMDL.parts.xml

Code:
<part>
    <name>Navigationslicht</name>       
    <visible_in_range>
        <parameter>
            <code>
                       (A:LIGHT NAV, percent) 50 > 
                       if{ 1 } els{ 0 }
                </code>
        </parameter>
        <minvalue>1</minvalue>
    </visible_in_range>
</part>
 
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