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Help Please

jaycee

Charter Member 2014
Put the fantastic sunderland into CFS3. and it works a treat, except when i try to take of from one of the 46th scenery seabases, it blows up i get the message you have destroyed dock, so i need to move it, but in the land bases you do this with the taxi path lines, but there are no taxi path lines in the sea base xpd, dose anyone know how to move a aircraft in the sea base. Thanks in advance. Jimmy.
 
Jimmy

In your objects folder there should be a corresponding .xdp file to your seaplane base. The file should look somewhat like this suflfur creek seaplane base file: Make adjustments to the route point positions in order to miss the dock in your file.

Seasons Greetings.

Bob

<?xml version="1.0"?>
<UnitData>
<General Allegience="" LongName="Generic Carrier" ShortName="Generic Carrier" ModelName="" BlastDamageScale="1.0" ImpactDamageScale="1.0" FireDamageScale="1.0" Priority="2" Type="static" EnteredService="01/01/1940" BlastDamageMod="0" ImpactDamageMod="0" FireDamageMod="0" AllowSpawn="n" Category="airbase" Country="neutral">
</General>
<Description String=""/>
<Loadouts/>
<GunStations/>
<DamageBoxes/>
<Systems/>
<Airbase>
<Runway Start="0 -100 -33" Stop="0 -100 33" Width="1000" Turn="10000" SurfaceType="water"/>
<Routes>
<Route>
<Point Position="50 0 -360"/>
<Point Position="50 0 -360"/>
</Route>
<Route>
<Point Position="0 0 -370"/>
<Point Position="0 0 -370"/>
</Route>
</Routes>
</Airbase>
</UnitData>
 
Thank you very much Bob, That worked a treat, For anyone else who had this prob. Go to your CFS3/Objects/airbase66 xpd. and change the following

BELOW IS THE ORIGIONAL



<?xml version="1.0"?>
<UnitData>
<General Allegience="" LongName="Test Standalone Airbase" ShortName="Airbase" ModelName="" BlastDamageScale="1.0" ImpactDamageScale="1.0" FireDamageScale="1.0" Priority="2" Type="static" EnteredService="01/01/1944" BlastDamageMod="0" ImpactDamageMod="0" FireDamageMod="0" AllowSpawn="n" Category="airbase" Country="neutral">
</General>
<Description String=""/>
<Loadouts/>
<GunStations/>
<DamageBoxes/>
<Systems/>
<Airbase>
<Runway Start="0 -100 -33" Stop="0 -100 33" Width="10" Turn="10000" SurfaceType="water"/>
<Routes>
<Route>
<Point Position="100 -100 -15"/>
<Point Position="0 -100 -15"/>
</Route>
<Route>
<Point Position="100 -100 -60"/>
<Point Position="0 -100 -60"/>
</Route>
</Routes>
</Airbase>
</UnitData>



CHANGE TO


<?xml version="1.0"?>
<UnitData>
<General Allegience="" LongName="Test Standalone Airbase" ShortName="Airbase" ModelName="" BlastDamageScale="1.0" ImpactDamageScale="1.0" FireDamageScale="1.0" Priority="2" Type="static" EnteredService="01/01/1944" BlastDamageMod="0" ImpactDamageMod="0" FireDamageMod="0" AllowSpawn="n" Category="airbase" Country="neutral">
</General>
<Description String=""/>
<Loadouts/>
<GunStations/>
<DamageBoxes/>
<Systems/>
<Airbase>
<Runway Start="0 -100 -33" Stop="0 -100 33" Width="10" Turn="10000" SurfaceType="water"/>
<Routes>
<Route>
<Point Position="100 -100 -15"/>
<Point Position="0 -100 -15"/>
</Route>
<Route>
<Point Position="100 -100 -60"/>
<Point Position="50 -100 -60"/>
</Route>
</Routes>
</Airbase>
</UnitData>

And DELETE the BDP

Thanks again Bob. Merry Xmas to you and yours.
 
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