Horizon Line

R

Rooster89

Guest
Hey guys.....I need some help. First let me say that my graphics card is well...pretty crappy. When Im flying I always have a solid, straight across horizon line. I want to get the "fuzzy", for lack of a better word, horizon. Ive been poking around in the CFS3 config files and changing one thing at a time and going back and changing it back again when I find it didnt change what I wanted. If theres a setting to disable/enable it would definately save me some time in this trial and error method. Or is it attributed to the terrain/scenery sliders. Or maybe its just because of my insufficient graphics.

Same question also applies for when im flying at high altitude I get white patches of scenery on the outer edges of the horizon.

Thanks in advance,
-Rooster
 
I could be wrong, but I don't think there's anything you can do. It was there on my old computer, and it's still there on my new one. (unless it's obscured by clouds)

CJ
 
Hmmmm. I guess its just attributed to the fog settings which I always have off because this PC cant handle it:costumes:

-Rooster
 
The harsh line on some weather/skies is down to the technique we use to make the other cool graduated horizon effect used elsewhere if you look around.
WM found how to force CFS3 to do it but the side effect is that band sometimes. However several real pilots have said you can see that sort of band effect sometimes anyway so it will be as it is...
 
I have Radical clear cut lines dividing my sky into panels, 2 different shades of blue, most distracting if I concentrate on them.

However I attribute it to a dastardly video card. It was doubly worse with my 8400, now with my 8600GT presto Half as many panels. I have a 8800 standing by, with the needed power pack, but alas the confines of my DELL, require a pro. Sooo until there's No other more needed use of my funds, I'll look at the panels, and try not to concentrate

White patches are a sign of Lack of Video Memory, not much can be done

Anything can be addressed, just bring money :ernae:
 
Someone said somewhere, that the game was running more smooth in a higher resolution, and for my system, that was true. I used to have white patches at left and right sides; but not anymore since. I might have changed something else too - will look it up, and then tell you. Cheers; Olham
 
Thanks Gimpy. I had a feeling that the only solution would be an upgrade.

Im looking forward to what youve come up with Olham. Hopefully it will help me out too. Oh and I noticed that when the white patches come up its usually late fall and early spring in the campaign that they show up, when the ground is green. Otherwise in the winter theyre not noticeable and in the summer the patches are green so its ok.

-Rooster
 
Someone said somewhere, that the game was running more smooth in a higher resolution, and for my system, that was true. I used to have white patches at left and right sides; but not anymore since. I might have changed something else too - will look it up, and then tell you. Cheers; Olham

I'll testify to that little tip, even though it makes no sense whatsoever, run it high as your monitor will allow, in my case 1680X1050 that's what OFF runs at, forget the video card maximums that's like 2400X1600, when I win the Lottery. It's mind boggeling, but you'll see an increase of FPS, I leave ( Z ) up all the time, that mass of numbers is where the (F5) Gauges get their info, if you know where to look, who needs the Gauges Cluttering up the scenery anyway :kilroy:
 
it makes sense: stutters are caused by high variations between your lower and higher fps. If you use a high resolution, your max fps will be lower but not your minimum fps, resulting in a smoother feel. Using vertical synch in your vid card settings also helps.
I could make a little research to explain how it works between the GPU and CPU, but I'm feeling a bit lazy. ;)

Concerning that horizon band, it's the crappy way MS has used to model the fog at the horizon, one of my biggest gripe against cfs3. But it's here to stay unfortunately. It's more noticeable in clear weather conditions.
 
Ok folks, Ive got another question. When I have the fog turned on, It looks good up untill about 500ft altitude. Then when I pan around I get areas that look good from one angle but then at a different angle the area is completely blanketed by a dense white fog that only shows ground objects through it. Is there a way to correct it besides the obvious upgrade in the graphics dept.?

And I'd also like to thank you guys for all the help. When I started playing this I didnt know anything about the workings of the old magic box. Now I know what you guys are talking about....sometimes.

-Rooster
 
Ok folks, Ive got another question. When I have the fog turned on, It looks good up untill about 500ft altitude. Then when I pan around I get areas that look good from one angle but then at a different angle the area is completely blanketed by a dense white fog that only shows ground objects through it. Is there a way to correct it besides the obvious upgrade in the graphics dept.?
Rooster

Yep . . As soon as you can financially see your way clear, buy a Trackir.
I'd even put it on the list AHEAD of the Video Card. Most of the little tips and tricks, are the result of trail and error, not magic :ernae:
 
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